wknam Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 1, D:1) a +0 kite shield (1, -21, D:1) a ball python corpse (skeletalised by now) (5, -14, D:1) a +0 hand axe (7, -12, D:1) a +0 robe (12, -33, D:1) a +0 whip (18, -25, D:1) a frilled lizard corpse (skeletalised by now) (20, -36, D:1) a jackal skeleton a jackal skeleton (20, -27, D:1) a ball python skeleton (25, -13, D:1) a hobgoblin corpse (skeletalised by now) (44, -43, D:1) a +0 flail Level 2 of the Dungeon (2, -2, D:2) a +0 flail (3, -2, D:2) a jackal corpse (skeletalised by now) (11, -11, D:2) a +0 whip a gnoll skeleton (11, -10, D:2) a +0 spear a gnoll skeleton (11, -9, D:2) a +0 whip a gnoll skeleton (11, -8, D:2) a +0 dagger a goblin skeleton (16, -28, D:2) a +0 dagger (16, -21, D:2) a bat corpse (skeletalised by now) (16, -12, D:2) a +0 helmet (29, -21, D:2) a +0 hand axe (40, -5, D:2) 6 boomerangs (40, 0, D:2) a +0 club a goblin skeleton (41, -22, D:2) a bat skeleton (41, -5, D:2) a +0 club (43, -10, D:2) a +0 hand axe (52, -11, D:2) a +0 buckler (54, -4, D:2) a ball python corpse (skeletalised by now) (57, -20, D:2) a +0 flail a +0 scale mail Level 3 of the Dungeon (3, 2, D:3) a scroll of identify