Dungeon Crawl Stone Soup version 0.34-a0-891-g2fdb7e1e2a (webtiles) character file. Game seed: 3372451251935842230 210 wknam the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Oct 2, 2025. Slain by a ribbon worm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:09 (1297 turns). wknam the Conjurer (Deep Elf Conjurer) Turns: 1297, Time: 00:02:09 Health: -2/28 AC: 3 Str: 4 XL: 5 Next: 57% Magic: 0/15 EV: 11 Int: 25 God: Gold: 27 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: mighty A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak (worn) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} h - a scroll of blinking {unknown} Potions g - 2 potions of magic m - a potion of might f - a potion of ambrosia {unknown} j - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.0 Spellcasting + Level 6.2 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d8 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. (Press . to maintain the ray.) The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits something. You finish channelling your searing ray. A magic dart appears from out of thin air! The magic dart hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (93% to hit) You focus your ray upon the ribbon worm. The searing ray hits something. The searing ray hits the ribbon worm. The ribbon worm is moderately wounded. (Press . to maintain the ray.) Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits something! The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. The searing ray hits the ribbon worm! The ribbon worm is almost dead. Your Spellcasting skill gained 2 levels and is now at level 6! Your Conjurations skill increases to level 6! You have reached level 4! You feel clever. You have reached level 5! Without enough magic to sustain it, your Searing Ray dissipates. It was a potion of might. You feel very mighty all of a sudden. d -> m - a potion of might The ribbon worm bites you. You die... #.###.#####.# ####.###.#####.# ...............# #.######.####### #.# #.# ### #.# #.# ....###.# #.# w.......######.# ........†)w@...# ################ You could see a ribbon worm. Vanquished Creatures Sigmund (D:2) An adder (D:2) A dart slug (D:1) 4 endoplasms (D:1) 2 hobgoblins 8 jackals (D:1) 3 quokkas (D:1) 2 ball pythons 5 bats A frilled lizard (D:1) 4 goblins 5 kobolds (D:1) 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wknam the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 400 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 931 | D:1 | Learned a level 2 spell: Searing Ray 932 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 963 | D:1 | Reached skill level 5 in Conjurations 1281 | D:2 | Noticed Sigmund 1295 | D:2 | Killed Sigmund 1296 | D:2 | Reached XP level 4. HP: 2/24 MP: 0/14 1296 | D:2 | Reached XP level 5. HP: 2/28 MP: 0/15 1297 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_corners, minivault_23 D:2: layout_loops_ring, minmay_tromino_v2, uniq_sigmund, uniq_natasha, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 6 | 6.0 Conjurations | 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 71 | || 71 Searing Ray | 4 | || 4 Drink: Might | | 1 || 1 Armour: Robe | 5 | 1 || 6 Dodge: Dodged | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1295 | 1240 | 55 | 0 | 1100 | 2 | 647.5 | Dungeon | 1295 | 1240 | 55 | 0 | 1100 | 2 | 647.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1161 daAuts D:2: 134 daAuts