Dungeon Crawl Stone Soup version 0.34-a0-868-g7f2bc5db9b (webtiles) character file. Game seed: 719742197141673526 75 wknam the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Sept 30, 2025. Slain by a hell rat (11 damage) ... in a sewer. The game lasted 00:03:00 (1961 turns). wknam the Conjurer (Deep Elf Conjurer) Turns: 1961, Time: 00:03:01 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 11% Magic: 7/12 EV: 11 Int: 25 God: Gold: 60 SH: 0 Dex: 13 Spells: 8/11 levels left rFire + . . (50%) c - +0 short sword rCold + . . (50%) d - orb {Stardust} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) f - scarf {rC+ rF+} rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + e - ring of wizardry HPRegen 0.24/turn g - ring of willpower MPRegen 0.26/turn %: wizardry (x1) @: on stardust cooldown, very slow A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 60 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) b - a +0 tower shield d - an orb of stardust (worn) f - a scarf of resistance (worn) Jewellery e - a ring of wizardry (worn) g - a ring of willpower (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of teleportation {unknown} e - a scroll of amnesia {unknown} h - a scroll of noise {unknown} j - 2 scrolls of identify {unknown} k - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.4 Spellcasting + Level 5.1 Conjurations + Level 1.9 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 72% 2x1d7 1% 1 Sublimation of Blood Necr 5% N/A 5% 2 Launch Clockwork Bee Frge 5% N/A 11% 3 Fulminant Prism Conj/Alch 9% 3d7 12% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 12% 4 Eringya's Surprising Cr Summ 5% N/A 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The hell rat is moderately wounded. The shooting star hits the hell rat. The hell rat is heavily wounded. The hell rat is knocked back. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (heavily wounded, ally target, 100% to hit) The magic dart hits the hell rat but does no damage. The hell rat is heavily wounded. The shooting star hits the hell rat. The hell rat is severely wounded. The hell rat is knocked back. Your unstable footing causes you to fumble your attack. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (severely wounded, 100% to hit) The magic dart hits the hell rat but does no damage. The hell rat is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (severely wounded, 100% to hit) The magic dart hits the hell rat but does no damage. The hell rat is severely wounded. The hell rat bites you! Ouch! That really hurt! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hell rat (severely wounded, 100% to hit) The magic dart hits the hell rat. The hell rat is almost dead. The hell rat bites you! You die... ###..~..∩.~.~~# #..~○~#####~~~~~ ##..v###!∩?###.~~ #~..##~!?!??~# .~ #†.~# ~~~~~~~ . #~..## ~~~~~ ~ ##.~~###.~~ ~~. #.~~~.##r##.~.~. ###..~..@~†~~~# ###~.~~.†.### ######### You could see a hell rat. Vanquished Creatures 2 adders (D:2) A river rat (Sewer) 6 ribbon worms 5 endoplasms 3 hobgoblins 2 quokkas 5 ball pythons 6 bats 4 goblins 3 kobolds 10 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wknam the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 626 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 990 | D:2 | Identified the scarab talisman "Bisayk" {Str+7} 1013 | D:2 | Learned a level 2 spell: Searing Ray 1062 | D:2 | Reached skill level 1 in Evocations 1153 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1536 | D:2 | Reached skill level 5 in Conjurations 1849 | D:3 | Found a glowing drain. 1867 | Sewer | Entered a sewer 1911 | Sewer | Reached XP level 4. HP: 24/24 MP: 10/12 1961 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, minmay_misc_feat_tiny D:2: layout_loops_ring D:3: layout_basic, okawaru_gym_becter, cheibrodos_sewer_entry_bend, minmay_ruptured Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 | ---------------+----------+----- Evocations | 1 | 1.9 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Short sword | 1 | || 1 Cast: Magic Dart | 71 | 11 || 82 Searing Ray | 2 | || 2 Armour: Robe | 1 | 2 || 3 Dodge: Dodged | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1964 | 1849 | 115 | 0 | 1655 | 4 | 491.0 | Dungeon | 1866 | 1751 | 115 | 0 | 1586 | 3 | 622.0 | Sewer | 98 | 98 | 0 | 0 | 69 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 987 daAuts D:2: 711 daAuts D:3: 166 daAuts Sewer: 98 daAuts