Dungeon Crawl Stone Soup version 0.34-a0-855-g4770884fd2 (webtiles) character file. Game seed: 9595668872528474827 742 wknam the Magician (level 7, 0/40 HPs) Began as a Deep Elf Conjurer on Sept 27, 2025. Was an Initiate of Sif Muna. Shot with an arrow by a centaur (12 damage) ... on level 5 of the Dungeon. The game lasted 00:07:41 (4756 turns). wknam the Magician (Deep Elf Conjurer) Turns: 4756, Time: 00:07:42 Health: 0/40 AC: 4 Str: 4 XL: 7 Next: 47% Magic: 15/19 EV: 12 Int: 25 God: Sif Muna [......] Gold: 284 SH: 0 Dex: 13 Spells: 8/19 levels left rFire . . . (100%) d - +3 mace (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv + g - +0 pair of boots {Stlth+} Will ..... (no amulet) Stlth +++ c - ring of see invisible HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 284 gold pieces. Inventory: Hand Weapons d - a +3 mace of flaming (weapon) Missiles b - 10 atropa-tipped darts e - 2 throwing nets Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) g - a +0 pair of boots of stealth (worn) Jewellery c - a ring of see invisible (worn) Scrolls T - a scroll of torment i - a scroll of identify V - a scroll of vulnerability t - 2 scrolls of teleportation r - 2 scrolls of revelation Potions g - a potion of magic d - a potion of enlightenment {unknown} f - a potion of moonshine {unknown} l - 4 potions of curing {unknown} n - 2 potions of might {unknown} p - 3 potions of haste {unknown} s - 2 potions of lignification {unknown} t - a potion of heal wounds {unknown} Skills: + Level 2.3 Fighting + Level 4.5 Dodging - Level 3.4 Stealth * Level 6.7 Spellcasting * Level 6.6 Conjurations + Level 1.4 Invocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 17% 4 d - Fulminant Prism Conj/Alch 12% 3d9 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 32% N/A 7% 1 Call Imp Summ 16% N/A 11% 2 Grave Claw Necr 16% 2d8 11% 2 Ozocubu's Armour Ice 8% N/A 21% 3 Sigil of Binding Hex 8% N/A 21% 3 Dimensional Bullseye Hex/Tloc 4% N/A 56% 4 Forge Blazeheart Golem Fire/Frge 8% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Trog Uskayaw Xom Yredelemnul Zin Beogh Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish putting on your +0 pair of boots of stealth. You feel stealthy. You now have 284 gold pieces (gained 1). You pick up a parchment of Grave Claw and begin reading... You add the spell Grave Claw to your library. You see here a clockroach corpse. i - a scroll of identify You open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading up. There is a stone staircase leading up here. A centaur comes into view. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. You hear a shout! An orc comes into view. It is wielding a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (89% to hit) You focus your ray upon the centaur. The searing ray misses the centaur. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow misses you. The searing ray hits the centaur. The centaur is lightly wounded. The searing ray hits the orc but does no damage. The centaur shoots an arrow. The arrow hits you. The searing ray hits the centaur! The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur. The centaur is almost dead. You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you! You die... ## #.# #.. #.# ####### .. #.# #.....# ..#.# #.###.# # .#.# #.# #.# #. ..# #.# #.# ##.#..#.# #.# #.# .....o.@#########.###.# .....c..........<.....# ..................##..# .###################..# #..# #..# #..# #..# ##..## You could see a centaur and an orc. Vanquished Creatures A phantom (D:5) A scorpion (D:4) A bes kemwar (D:5) 3 bombardier beetles (D:4) A hound (D:4) A jelly (D:4) A gnoll bouda (D:4) A sleepcap (D:5) 3 iguanas (D:4) 2 clockroaches 5 gnolls (D:4) 11 adders 2 ribbon worms A dart slug (D:1) 19 orcs 2 hobgoblins (D:2) 5 quokkas 6 ball pythons 5 bats 7 endoplasms 3 frilled lizards (D:1) 2 goblins (D:2) 5 kobolds 3 rats A spectral kobold (D:4) 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wknam the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 584 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 605 | D:1 | Learned a level 2 spell: Searing Ray 1370 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/10 1820 | D:3 | Found a basalt altar of Yredelemnul. 2129 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/12 2200 | D:3 | Reached skill level 5 in Conjurations 2284 | D:3 | Reached skill level 1 in Fighting 2808 | D:3 | Found a roughly hewn altar of Beogh. 2887 | D:3 | Found a faded altar of an unknown god. 2989 | D:4 | Reached XP level 5. HP: 29/29 MP: 9/14 3043 | D:4 | Reached skill level 5 in Spellcasting 3288 | D:4 | Reached XP level 6. HP: 34/34 MP: 7/16 3655 | D:4 | Found a staircase to the Ecumenical Temple. 3657 | D:4 | Found a statue of an orb of winter. 3659 | D:4 | Found a statue of an orb of winter. 3664 | Temple | Entered the Ecumenical Temple 3702 | Temple | Became a worshipper of Sif Muna the Loreminder 3917 | D:4 | Found a hazy altar of Hepliaklqana. 4025 | D:4 | Reached XP level 7. HP: 40/40 MP: 11/18 4052 | D:4 | Found a bloodstained altar of Trog. 4299 | D:5 | Entered Level 5 of the Dungeon 4310 | D:5 | Reached skill level 1 in Invocations 4422 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4427 | D:5 | Learned a level 4 spell: Fulminant Prism 4756 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_loops_corners, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_2, aquarium_window_1, aquarium_view_2c, aquarium_view_2b D:2: minmay_chambers_of_ones, layout_loops_cross, minmay_split_cup_large D:3: minmay_skewed_foursquare, layout_loops_corners, mainiacjoe_overflow_cross_hatched, hellmonk_ecumenical_altar_defaced_shrine, minmay_misc_feat_tiny D:4: layout_basic, nicolae_hepliaklqana_monster_ancestors, kennysheep_mini, temple_doors_cd, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e D:5: cheibrodos_two_vegetables, layout_loops_ring, nicolae_tso_besieged_by_evil, hangedman_abyss_or_decor_stagger Temple: regret_index_temple_generic_petals Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.7 Dodging | 3 4 | 4.5 Stealth | 3 | 3.4 Conjurations | 5 6 | 6.6 Fighting | 1 2 | 2.3 Invocations | 1 | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | 4 || 5 Melee: Mace | | 1 | 4 || 5 Cast: Magic Dart | 45 | 90 | 10 || 145 Searing Ray | 8 | 25 | 7 || 40 Read: Identify | | | 2 || 2 Noise | | | 1 || 1 Enchant weapon | | | 1 || 1 Torment | | | 1 || 1 Immolation | | | 1 || 1 Brand weapon | | | 1 || 1 Vulnerability | | | 1 || 1 Amnesia | | | 1 || 1 Poison | | | 1 || 1 Stab: Sleeping | | | 1 || 1 Armour: Robe | 2 | 8 | 8 || 18 Dodge: Dodged | 1 | 16 | 5 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4763 | 4540 | 223 | 66 | 4009 | 6 | 793.8 | Dungeon | 4689 | 4539 | 150 | 66 | 4009 | 5 | 937.8 | Temple | 74 | 1 | 73 | 0 | 0 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1251 daAuts D:3: 1199 daAuts D:1: 1012 daAuts D:2: 770 daAuts D:5: 456 daAuts Temple: 74 daAuts