Dungeon Crawl Stone Soup version 0.34-a0-855-g4770884fd2 (webtiles) character file. Game seed: 15597169705150595292 39 wknam the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Sept 27, 2025. Mangled by an orc priest ... wielding a +0 hand axe (7 damage) ... on level 4 of the Dungeon. The game lasted 00:02:08 (884 turns). wknam the Conjurer (Deep Elf Conjurer) Turns: 884, Time: 00:02:09 Health: -6/19 AC: 2 Str: 4 XL: 3 Next: 28% Magic: 0/10 EV: 12 Int: 30 God: Gold: 49 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) e - staff of cold rCold + + . (33%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of intelligence HPRegen 0.23/turn b - ring of protection from cold MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 49 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves e - a staff of cold (weapon) Jewellery b - a ring of protection from cold (worn) d - a +6 ring of intelligence (worn) Scrolls c - a scroll of fog {unknown} d - a scroll of silence {unknown} e - a scroll of identify {unknown} h - a scroll of noise {unknown} Potions g - a potion of magic f - a potion of ambrosia {unknown} j - a potion of haste {unknown} k - a potion of curing {unknown} l - a potion of attraction {unknown} Skills: * Level 3.3 Dodging + Level 2.8 Stealth * Level 3.9 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 20% N/A 7% 1 Stone Arrow Conj/Erth 38% 3d9 8% 3 Blink Tloc 10% N/A 10% 2 Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Rending Blade Conj/Frge 19% 2d7 26% 4 Lehudib's Crystal Spear Conj/Erth 9% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (press Y on the ability menu to convert to Beogh) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (severely wounded, 83% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Throw: 2 javelins Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (almost dead, 56% to hit) You throw a javelin. The javelin pierces through the orc priest. The orc priest is almost dead. You stop channelling your searing ray. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc priest completely misses you. Throw: javelin Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (almost dead, 56% to hit) You throw a javelin. The javelin barely misses the orc priest. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (almost dead, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is almost dead. The orc priest hits you with a +0 hand axe! You die... #. ##.### #..).# #....+ #..).# #....# #....# # #########....###..# #...........@o.).(# ##.#############.## #.# #.# #.# #.####### #.......# ########.# #........#### You could see an orc priest. Vanquished Creatures An orc wizard (D:4) A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 3 ball pythons A frilled lizard (D:1) 3 goblins 3 kobolds 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wknam the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 267 | D:1 | Found a faded altar of an unknown god. 380 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 383 | D:1 | Learned a level 2 spell: Searing Ray 761 | D:2 | You fall into a shaft and drop 2 floors! 868 | D:4 | Reached XP level 3. HP: 19/19 MP: 6/10 884 | D:4 | Mangled by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_e, serial_bayou_pond_c, serial_bayou_pond_e, ebering_ecumenical_altar_rust, minmay_domino_4 D:2: layout_loops_ring, chequers_serial_rivers_small_3 D:4: layout_basic, mainiacjoe_overflow_surrounded_room, uniq_edmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.3 Stealth | | 2.8 Spellcasting | | 3.9 Conjurations | | 4.5 Action || total ---------------------------++------- Throw: Javelin || 2 Cast: Magic Dart || 24 Searing Ray || 5 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 903 | 886 | 17 | 26 | 769 | 3 | 301.0 | Dungeon | 903 | 886 | 17 | 26 | 769 | 3 | 301.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 678 daAuts D:4: 122 daAuts D:2: 102 daAuts