Dungeon Crawl Stone Soup version 0.34-a0-806-g8ccb4c9eb4 (webtiles) character file. Game seed: 4207468120828177536 48 wknam the Shooter (level 3, -1/28 HPs) Began as a Coglin Hunter on Sept 17, 2025. Slain by Terence ... wielding a +0 trident (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:08 (1083 turns). wknam the Shooter (Coglin Hunter) Turns: 1083, Time: 00:02:09 Health: -1/28 AC: 3 Str: 11 XL: 3 Next: 72% Magic: 3/3 EV: 11 Int: 8 God: Gold: 108 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Amnanu} rCold . . . (100%) c - +0 sling {Paloma} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Amnanu} c - a +0 sling (offhand) {Paloma} Missiles d - a throwing net e - 3 atropa-tipped darts (quivered) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of torment {unknown} e - 3 scrolls of identify {unknown} h - a scroll of enchant armour {unknown} m - a scroll of amnesia {unknown} o - a scroll of noise {unknown} q - a scroll of vulnerability {unknown} Potions d - a potion of haste {unknown} f - a potion of heal wounds {unknown} j - a potion of magic {unknown} k - a potion of mutation {unknown} l - 2 potions of attraction {unknown} n - a potion of curing {unknown} Skills: + Level 2.3 Fighting * Level 4.0 Ranged Weapons * Level 2.5 Dodging + Level 1.3 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Slow Hex 0% N/A 50% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Terence seems less confused. Terence closely misses you. You are too injured to fight recklessly! Fire: a) +2 sling {Amnanu} Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (heavily wounded, blind, 71% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet barely misses Terence. Terence closely misses you. Fire: a) +2 sling {Amnanu} Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (heavily wounded, blind, 71% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Fire: a) +2 sling {Amnanu} Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (heavily wounded, blind, 71% to hit) You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence closely misses you. Fire: a) +2 sling {Amnanu} Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (heavily wounded, blind, 71% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence is no longer blind. Terence bares his teeth. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Terence hits you from afar with a +0 trident! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #. #. #### #. ..... .. ......##. .# #..... ## #.....############# #......[...@.@....# ####.....###########.# .# ......... #.##.# ......... #.##.# ###...... #.##.# #.##.$. #.##.# # #... #.##.# .... #.##.# # #....# You could see Terence. Vanquished Creatures 2 adders (D:2) 2 dart slugs 2 endoplasms (D:2) 3 hobgoblins (D:2) 2 quokkas 2 ball pythons (D:1) 3 bats (D:2) 4 frilled lizards 6 goblins 4 kobolds 3 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wknam the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 214 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 259 | D:1 | Reached skill level 1 in Stealth 833 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 895 | D:2 | Reached skill level 4 in Ranged Weapons 1063 | D:2 | Noticed Terence 1083 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, minmay_pentomino_r2 D:2: layout_loops_ring, corexii_shack, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.5 Stealth | 1 | 1.3 Ranged Weapons | 4 | 4.0 Fighting | | 2.3 Action || total ---------------------------++------- Fire: Sling || 126 Throw: Dart || 1 Armour: Leather armour || 12 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1098 | 1071 | 27 | 0 | 928 | 2 | 549.0 | Dungeon | 1098 | 1071 | 27 | 0 | 928 | 2 | 549.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 759 daAuts D:2: 338 daAuts