wknam Level 1 of the Dungeon [Shop] Roroetsat's Assorted Antiques a +0 hand axe (87 gold) a potion of heal wounds (232 gold) a +1 ring mail of fire resistance (464 gold) a scroll of enchant armour (217 gold) a scroll of amnesia (116 gold) a +0 whip (72 gold) a +2 cloak of corrosion resistance (623 gold) a scroll of immolation (116 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (7, -2, D:1) a bat corpse (skeletalised by now) (8, 8, D:1) a +0 trident (11, -1, D:1) a hobgoblin corpse (skeletalised by now) (11, 7, D:1) a rat corpse (skeletalised by now) (23, -19, D:1) a bat skeleton (27, -7, D:1) a ball python corpse (skeletalised by now) (35, -14, D:1) a +0 club (37, -21, D:1) 5 stones (41, 6, D:1) a rat corpse (skeletalised by now) (44, -3, D:1) a +0 club (44, 12, D:1) a ball python corpse (skeletalised by now) (47, -35, D:1) a +0 club (51, -16, D:1) a rat skeleton (54, -25, D:1) a hobgoblin corpse (skeletalised by now) (55, -27, D:1) a +0 vampiric short sword (56, -32, D:1) a hobgoblin corpse (skeletalised by now) (59, -28, D:1) a hobgoblin corpse (skeletalised by now) (68, -23, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Tuipporgh's Distillery a potion of curing (30 gold) a potion of berserk rage (unknown) (50 gold) a potion of haste (unknown) (100 gold) a potion of brilliance (unknown) (40 gold) a potion of mutation (unknown) (80 gold) a potion of curing (30 gold) a potion of enlightenment (unknown) (50 gold) a potion of lignification (unknown) (30 gold) [Shop] Zaagri Sige's General Store a +0 spear (39 gold) a potion of resistance (unknown) (130 gold) a Gell's gravitambourine (2/2) (520 gold) a potion of magic (104 gold) a lightning rod (4/4) (520 gold) a medusa talisman (325 gold) a +4 ring of protection (unknown) (468 gold) [Shop] Muug's Antique Armour Shop a +0 robe (21 gold) a +0 ring mail (96 gold) a +0 scale mail (96 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +0 hat of willpower (264 gold) a +0 robe (21 gold) a +0 leather armour (48 gold) (11, 1, D:2) 4 poisoned darts (15, -26, D:2) a +0 dagger (17, 10, D:2) a +0 leather armour (22, 5, D:2) a hobgoblin corpse (skeletalised by now) (27, -10, D:2) a +0 club a goblin corpse (skeletalised by now) (27, 4, D:2) a +0 short sword 2 stones (31, -34, D:2) a human skeleton (33, -30, D:2) a naga skeleton (33, -23, D:2) a +0 club (35, -36, D:2) an elf skeleton (37, -32, D:2) a draconian skeleton (57, -14, D:2) a +0 short sword a kobold skeleton (58, -15, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (3, -7, D:3) a +0 dagger (4, 15, D:3) a +2 short sword of flaming an orc corpse (skeletalised by now) (4, 16, D:3) a +0 club a goblin corpse (skeletalised by now) (5, -10, D:3) 5 javelins (5, 7, D:3) a +6 ring of dexterity (23, 21, D:3) a +0 club a goblin skeleton (24, -12, D:3) a rat corpse (skeletalised by now) (24, 9, D:3) a +0 quarterstaff (30, 7, D:3) a +0 dagger (31, -20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (32, -20, D:3) a +0 spear a +0 ring mail a goblin corpse (skeletalised by now) (32, -11, D:3) a +0 short sword a kobold skeleton (34, -20, D:3) a +0 club (36, -5, D:3) a ball python skeleton (39, -18, D:3) a potion of invisibility (40, -20, D:3) a potion of curing (40, -19, D:3) a potion of moonshine (41, -18, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (42, -20, D:3) a scroll of enchant armour (42, 0, D:3) a +0 ring mail (42, 14, D:3) a +0 sling (42, 20, D:3) a +0 club a goblin corpse (skeletalised by now) (43, -18, D:3) a scroll of teleportation (43, 14, D:3) 6 large rocks (46, 9, D:3) a +0 robe (48, -17, D:3) a +0 club (51, 10, D:3) a +0 club 3 boomerangs a +0 scale mail Level 4 of the Dungeon (2, -4, D:4) 9 gold pieces (5, -10, D:4) the ring "Cuanym" {Will+ Str+9 SInv Stlth+} [ring of strength] Will+: It increases your willpower. Str+9: It affects your strength (+9). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (12, 0, D:4) a jackal skeleton (15, -2, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (15, -1, D:4) a +0 whip a gnoll skeleton (16, -3, D:4) a jackal corpse (skeletalised by now) (17, -3, D:4) a +0 whip a +0 leather armour (18, -12, D:4) an iguana corpse (skeletalised by now) (20, -11, D:4) a +0 whip Level 6 of the Dungeon (7, -5, D:6) a +0 leather armour (7, 6, D:6) a +0 long sword (9, 2, D:6) a scroll of teleportation (12, -1, D:6) a scroll of amnesia