wknam Level 1 of the Dungeon (0, 0, D:1) a +0 troll leather armour (1, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (3, 20, D:1) a hobgoblin skeleton (8, 12, D:1) a hobgoblin corpse (skeletalised by now) (9, -16, D:1) a hobgoblin skeleton (9, -15, D:1) a rat skeleton (10, -15, D:1) a +0 club (12, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (14, -22, D:1) a rat corpse (skeletalised by now) (17, 31, D:1) a +0 leather armour (19, -16, D:1) a staff of earth (23, 23, D:1) a +6 ring of intelligence (32, -13, D:1) a bat corpse (skeletalised by now) (34, 16, D:1) a rat skeleton (35, -1, D:1) a +0 club a goblin skeleton (36, 23, D:1) a +0 club (42, -8, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (43, 1, D:1) a +0 ring mail (47, 33, D:1) a bat corpse (skeletalised by now) (53, 29, D:1) a quokka corpse (skeletalised by now) (59, -7, D:1) a +0 club Level 2 of the Dungeon (4, 5, D:2) the +2 whip of Excruciating Pain {freeze, rCorr Int+2 Dex+3} rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (4, 8, D:2) a +0 dagger 5 stones a kobold skeleton (13, 29, D:2) a +0 quarterstaff (14, 26, D:2) a +1 long sword of draining (15, -13, D:2) a hobgoblin skeleton (16, -11, D:2) a +0 whip 2 stones a kobold skeleton (16, -3, D:2) a frilled lizard corpse (skeletalised by now) (18, 18, D:2) a +0 dagger a kobold skeleton (19, 2, D:2) a +0 short sword a kobold corpse (skeletalised by now) (27, -11, D:2) a +0 war axe (34, 20, D:2) a rat corpse (skeletalised by now) (40, -1, D:2) a +0 short sword (42, 0, D:2) a +2 dagger of venom a goblin corpse (skeletalised by now) Level 3 of the Dungeon (1, -3, D:3) a +3 hand axe a +0 robe (2, -6, D:3) a parchment of Lesser Beckoning (6, -4, D:3) a +0 trident a +0 robe (7, -4, D:3) a +0 hand axe a +0 robe (10, -7, D:3) a hobgoblin corpse (skeletalised by now) (11, -9, D:3) a rat skeleton (28, -16, D:3) a +0 robe (32, -12, D:3) a potion of heal wounds (32, -3, D:3) an adder corpse