wjddndql Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (10, -8, D:1) a +0 club a goblin skeleton (11, -25, D:1) a +0 leather armour (15, -7, D:1) a +0 robe (15, -6, D:1) a +0 leather armour (17, -25, D:1) a +0 dagger (18, 10, D:1) a quokka corpse (skeletalised by now) (19, -25, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (20, -11, D:1) a ball python corpse (skeletalised by now) (37, -14, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (39, -5, D:1) a bat corpse (skeletalised by now) (39, 3, D:1) 5 stones (43, -15, D:1) a ball python skeleton (43, -2, D:1) a +0 plate armour (49, -20, D:1) a quokka corpse (skeletalised by now) (50, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (50, 3, D:1) a ball python corpse (skeletalised by now) (51, 5, D:1) a +0 club (51, 7, D:1) a +0 club (53, 5, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (3, 7, D:2) a +0 hammer (4, -4, D:2) a rat corpse (4, 5, D:2) a +0 hammer (4, 6, D:2) a +0 hammer (4, 7, D:2) a +0 hammer (5, 5, D:2) a +0 hammer (5, 6, D:2) a +0 hammer (5, 7, D:2) a +0 hammer (7, 6, D:2) a +0 hammer (8, 5, D:2) a +0 hammer (9, 5, D:2) a +0 hammer (10, 4, D:2) a +0 hammer (11, 5, D:2) a +0 hammer