wizfolk Level 1 of the Dungeon (3, -4, D:1) a +0 dagger (7, 8, D:1) a rat skeleton (8, 8, D:1) a +0 dagger (8, 9, D:1) a +0 short sword a stone (10, 35, D:1) a quokka skeleton (11, 4, D:1) a bat skeleton (11, 32, D:1) a +0 ring mail (15, 40, D:1) a frilled lizard skeleton (19, 26, D:1) a hobgoblin skeleton (22, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (23, -4, D:1) a jackal corpse (skeletalised by now) (29, -1, D:1) a +0 club a rat corpse (skeletalised by now) (29, 32, D:1) a +0 long sword (29, 37, D:1) a +0 club a kobold corpse (skeletalised by now) (31, 9, D:1) a +0 dagger (32, 35, D:1) a quokka skeleton (44, 10, D:1) a +0 robe (44, 33, D:1) a +0 club (48, 4, D:1) a +0 whip (51, -3, D:1) a +0 club Level 2 of the Dungeon (0, 35, D:2) a hobgoblin corpse (skeletalised by now) (9, 6, D:2) a +0 helmet (10, 0, D:2) a bat skeleton (18, -5, D:2) a +0 robe a human skeleton (26, 13, D:2) a +0 leather armour (44, -4, D:2) a ball python corpse (skeletalised by now) (44, 19, D:2) a +0 long sword (45, 32, D:2) a bat skeleton Level 3 of the Dungeon (6, -11, D:3) a +0 dagger (13, -19, D:3) a +0 spear (19, -5, D:3) a +0 short sword a kobold corpse (skeletalised by now) (20, -4, D:3) a rat corpse (skeletalised by now) (21, -28, D:3) a +0 spear (21, -23, D:3) a +0 short sword (23, -22, D:3) a +0 mace (23, 2, D:3) a +0 morningstar (25, -14, D:3) a +0 war axe (29, 1, D:3) a +0 dagger a goblin corpse (skeletalised by now) (29, 2, D:3) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (33, 2, D:3) a +0 robe (36, -10, D:3) a +0 leather armour (37, 1, D:3) an inkwell talisman (39, -8, D:3) a rat corpse (skeletalised by now) (41, -13, D:3) a +0 ring mail (45, -4, D:3) the felid skeleton of Natasha (45, -1, D:3) a +0 leather armour (46, 11, D:3) a +0 hand axe (49, 2, D:3) a +0 sling (51, 11, D:3) a ball python skeleton (55, -2, D:3) an adder skeleton (62, -8, D:3) a jackal skeleton (62, -7, D:3) 4 stones a +0 short sword a jackal skeleton a jackal skeleton a kobold skeleton (65, 4, D:3) a +0 leather armour (72, 7, D:3) a +0 club Level 4 of the Dungeon (1, -18, D:4) a +0 club a goblin corpse (skeletalised by now) (5, 5, D:4) a +0 sling (11, -3, D:4) a parchment of Mercury Arrow (13, -11, D:4) a +0 scale mail (13, 26, D:4) a +0 short sword 5 stones (26, -7, D:4) a black bear corpse (skeletalised by now) (29, -9, D:4) the +0 ring mail "Keol" {rElec rF+ Will+ Str+3} rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (47, -8, D:4) a quokka corpse (47, 20, D:4) the +1 pair of boots of the Bouncing Nights {rElec rF+ Regen+ Slay+2} rElec: It insulates you from electricity. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (51, 12, D:4) a +0 whip a +0 club a gnoll corpse a gnoll corpse (52, 13, D:4) a +0 spear (53, 10, D:4) a +0 whip a goblin corpse (53, 12, D:4) a +0 dagger a +0 dagger a +0 club a +0 club 4 poisoned darts a goblin corpse a goblin corpse a hobgoblin corpse (53, 13, D:4) a +0 glaive a +0 animal skin the hobgoblin corpse of Robin