Dungeon Crawl Stone Soup version 0.34-a0-150-gb00a169baa (webtiles) character file. Game seed: 5095578664310488129 19 wizfolk the Magician (level 2, -1/21 HPs) Began as a Djinni Enchanter on June 15, 2025. Slain by a ribbon worm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:06:09 (1118 turns). wizfolk the Magician (Djinni Enchanter) Turns: 1118, Time: 00:06:10 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 95% Gold: 86 EV: 11 Int: 16 God: SH: 5 Dex: 13 rFire + + . a - +1 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . i - amulet of reflection Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: reflection, infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - a throwing net h - 5 boomerangs Armour b - a +0 robe (worn) Jewellery i - an amulet of reflection (worn) Scrolls e - a scroll of silence {unknown} g - a scroll of fog {unknown} j - a scroll of amnesia {unknown} Potions d - a potion of curing {unknown} f - a potion of might {unknown} Skills: + Level 0.9 Short Blades - Level 2.1 Dodging + Level 2.8 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Forgecraft + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 8% 2 b - Confusing Touch Hex 12% N/A 16% 3 c - Tukima's Dance Hex 12% N/A 16% 3 d - Dazzling Flash Hex/Fire 24% N/A 16% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are caught in a web! The web tears apart. The ribbon worm bites you! You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. You barely miss the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * The web tears apart. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You completely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, not susceptible) The ribbon worm is unaffected. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (heavily wounded, not susceptible) The ribbon worm is unaffected. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you. You die... ##).########. #...#.......| ####.#.......... . #....##......... .### ##...####..##### ...# #....#####.###### ...# ##........?......# ...# #.....#####.####... :..###.#.[.# #@.# ....##.#...# ##w# ........#### .# ......#....# .. ...#######... ### ##.# ## #<.# #.## ... You could see a ribbon worm. Vanquished Creatures 2 hobgoblins (D:1) 4 jackals (D:1) A ball python (D:1) 5 bats 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds 4 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizfolk the Djinni Enchanter began the quest for the Orb. 0 | D:1 | wizfolk set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 369 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 1118 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic D:2: layout_rooms, basic_altar, uniq_crazy_yiuf_cottage Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Conjurations | 3 | 3.1 Hexes | 3 | 3.1 Summonings | 3 | 3.1 Necromancy | 3 | 3.1 Translocations | 3 | 3.1 Forgecraft | 3 | 3.1 Fire Magic | 3 | 3.1 Ice Magic | 3 | 3.1 Air Magic | 3 | 3.1 Earth Magic | 3 | 3.1 Alchemy | 3 | 3.1 Short Blades | | 0.9 Dodging | | 2.1 Stealth | | 2.8 Action || total ---------------------------++------- Melee: Dagger || 75 Cast: Ensorcelled Hiber || 15 Use: Potion || 2 Stab: Sleeping || 10 Invisible || 2 Armour: Robe || 40 Dodge: Dodged || 47 Block: Other || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1113 | 1100 | 13 | 33 | 633 | 2 | 556.5 | Dungeon | 1113 | 1100 | 13 | 33 | 633 | 2 | 556.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1067 daAuts D:2: 45 daAuts