Dungeon Crawl Stone Soup version 0.34-a0-97-g4c0fa254c5 (webtiles) character file. Game seed: 1611817729117116624 11 wizfolk the Magician (level 2, 0/21 HPs) Began as a Djinni Enchanter on May 31, 2025. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:47 (222 turns). wizfolk the Magician (Djinni Enchanter) Turns: 222, Time: 00:01:47 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 35% Gold: 17 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + + a - +1 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... e - ring of protection from fire Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 6 stones Armour b - a +0 robe (worn) Jewellery e - a ring of protection from fire (worn) Potions c - 2 potions of invisibility Skills: + Level 0.9 Short Blades - Level 2.1 Dodging + Level 2.7 Stealth + Level 3.0 Spellcasting + Level 3.0 Conjurations + Level 3.0 Hexes + Level 3.0 Summonings + Level 3.0 Necromancy + Level 3.0 Translocations + Level 3.0 Forgecraft + Level 3.0 Fire Magic + Level 3.0 Ice Magic + Level 3.0 Air Magic + Level 3.0 Earth Magic + Level 3.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 9% 2 b - Confusing Touch Hex 12% N/A 16% 3 c - Tukima's Dance Hex 12% N/A 16% 3 d - Dazzling Flash Hex/Fire 24% N/A 16% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You need no library to learn spells. Cast which spell? (? or * to list) Okay, then. You now have 17 gold pieces (gained 3). An endoplasm comes into view. You see here a scroll labelled NAAVON GEYST. The endoplasm quivers. The endoplasm hits you. The ball python hisses angrily. You hit the endoplasm but do no damage. A bat comes into view. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The endoplasm hits you. You hit the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. The endoplasm hits you. You hit the ball python. The ball python is heavily wounded. The ball python bites you but does no damage. The ball python constricts you. The endoplasm hits you but does no damage. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! The endoplasm freezes you. You are frozen. The cold chills you terribly! The endoplasm freezes you. You are frozen! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * You see here a ball python corpse. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You die... #.### ##.## .#####...## #......#.## #### .#.#####...## #.. ...........## #b# #.#.###.##.## ######J####.#.# #.#.... #.....@.....#.# #.#..## ###.##.###.##.#.# #.#..## #.....?# #......# #.#..# .....##.###......# #.#..## ##.####......###.###.#..## #........##.# #.......... ########....###.....#..## #.##.....#####..## #.####.......)†..# You could see an endoplasm and a bat. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 2 jackals (D:1) A ball python (D:1) 2 bats (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizfolk the Djinni Enchanter began the quest for the Orb. 0 | D:1 | wizfolk set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 91 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 220 | D:1 | HP: 1/21 [frozen (7)] 222 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Conjurations | 3 | 3.0 Hexes | 3 | 3.0 Summonings | 3 | 3.0 Necromancy | 3 | 3.0 Translocations | 3 | 3.0 Forgecraft | 3 | 3.0 Fire Magic | 3 | 3.0 Ice Magic | 3 | 3.0 Air Magic | 3 | 3.0 Earth Magic | 3 | 3.0 Alchemy | 3 | 3.0 Short Blades | | 0.9 Dodging | | 2.1 Stealth | | 2.7 Action || total ---------------------------++------- Melee: Dagger || 37 Stab: Sleeping || 1 Armour: Robe || 33 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 220 | 220 | 0 | 37 | 89 | 1 | 220.0 | Dungeon | 220 | 220 | 0 | 37 | 89 | 1 | 220.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 220 daAuts