Dungeon Crawl Stone Soup version 0.33-a0-196-g30d083ede6 (webtiles) character file. Game seed: 8747727398659712240 653 wizfolk the Magician (level 7, -5/51 HPs) Began as a Djinni Enchanter on Oct 3, 2024. Slain by a gnoll bouda ... wielding a +0 mace (11 damage) ... on level 6 of the Dungeon. The game lasted 00:16:39 (4279 turns). wizfolk the Magician (Djinni Enchanter) Turns: 4279, Time: 00:16:40 Health: -5/51 AC: 2 Str: 7 XL: 7 Next: 84% Gold: 194 EV: 11 Int: 16 God: SH: 0 Dex: 16 rFire + + . s - +3 dagger (drain) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) %: infuse magic (-6 HP) @: weakened, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 194 gold pieces. Inventory: Hand Weapons a - a +1 dagger g - a +0 dagger of venom s - a +3 dagger of draining (weapon) Missiles j - 11 poisoned darts Armour b - a +0 robe (worn) l - a +0 leather armour Wands t - a wand of digging (7) Scrolls f - a scroll of blinking {unknown} h - 3 scrolls of identify i - 2 scrolls of fog m - 2 scrolls of teleportation o - a scroll of enchant weapon {unknown} u - 3 scrolls of immolation v - 2 scrolls of enchant armour {unknown} x - a scroll of vulnerability {unknown} y - a scroll of poison {unknown} z - a scroll of noise {unknown} A - 2 scrolls of fear {unknown} Potions c - 2 potions of invisibility d - a potion of haste {unknown} e - 2 potions of magic {unknown} k - a potion of curing {unknown} n - 2 potions of mutation p - 2 potions of berserk rage {unknown} q - a potion of attraction {unknown} r - a potion of heal wounds {unknown} w - 3 potions of resistance {unknown} B - a potion of brilliance {unknown} C - a potion of lignification {unknown} Skills: + Level 3.8 Fighting + Level 3.4 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth + Level 5.3 Spellcasting + Level 5.3 Conjurations + Level 5.3 Hexes + Level 5.3 Summonings + Level 5.3 Necromancy + Level 5.3 Translocations + Level 5.3 Fire Magic + Level 5.3 Ice Magic + Level 5.3 Air Magic + Level 5.3 Earth Magic + Level 5.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 42% N/A 2% 2 b - Confusing Touch Hex 21% N/A 4% 3 c - Tukima's Dance Hex 21% N/A 4% 3 d - Dazzling Flash Hex/Fire 42% N/A 4% 3 e - Sting Conj/Alch 84% 1d8 1% 1 f - Static Discharge Conj/Air 42% 3-5/arc 2% 2 g - Blink Tloc 42% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:5 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a gnoll bouda, wielding a +0 mace and wearing a +0 robe (wandering, hasn't noticed you, chance to affect: 53%) The gnoll bouda looks drowsy... A gnoll comes into view. It is wielding a +0 flail. A gnoll comes into view. It is wielding a +0 whip. The gnoll bouda shouts! The shadow imp shouts! The gnolls pick up the pace! There is a stone staircase leading down here. The gnoll bouda hits you with a +0 mace! The gnoll misses you. You fly downwards. There is a stone staircase leading up here. Casting: Ensorcelled Hibernation (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 mace and wearing a +0 robe (not susceptible) The gnoll bouda is unaffected. The gnoll bouda hits you with a +0 mace! Casting: Ensorcelled Hibernation (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 mace and wearing a +0 robe (not susceptible) The gnoll bouda is unaffected. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda hits you with a +0 mace. You hit the gnoll bouda but do no damage. The gnoll bouda hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Ensorcelled Hibernation (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll bouda Aim: a gnoll bouda, wielding a +0 mace and wearing a +0 robe (not susceptible) The gnoll bouda is unaffected. * * * LOW HITPOINT WARNING * * * The gnoll bouda hits you with a +0 mace! You die... .... #.# ... ..# #.# #.# #g# #@# ### You could see a gnoll bouda. Vanquished Creatures A sky beast (D:4) 2 black bears 2 bombardier beetles 2 hounds A jelly (D:4) A sleepcap (D:5) An iguana (D:3) An orc wizard (D:3) A gnoll (D:5) 5 adders 2 white imps 2 dart slugs 2 ribbon worms 5 orcs 4 endoplasms 4 giant cockroaches 8 goblins 7 hobgoblins 2 jackals (D:2) 12 kobolds 3 quokkas 3 ball pythons (D:2) 4 bats A frilled lizard (D:2) 5 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizfolk the Djinni Enchanter began the quest for the Orb. 0 | D:1 | wizfolk set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 45 | D:1 | Reached skill level 1 in Short Blades 131 | D:1 | Reached skill level 1 in Fighting 197 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 781 | D:1 | Reached XP level 3. HP: 23/28 MP: 0/0 781 | D:1 | Learned a level 1 spell: Sting 1195 | D:2 | Reached XP level 4. HP: 30/33 MP: 0/0 1541 | D:2 | Found a faded altar of an unknown god. 1929 | D:3 | Reached XP level 5. HP: 37/40 MP: 0/0 1929 | D:3 | Learned a level 2 spell: Static Discharge 2624 | D:3 | Noticed a black bear 2634 | D:3 | Killed a black bear 2635 | D:3 | Reached XP level 6. HP: 29/46 MP: 0/0 2933 | D:4 | Noticed a black bear 2938 | D:4 | Killed a black bear 2939 | D:4 | Reached skill level 5 in Spellcasting 2939 | D:4 | Reached skill level 5 in Conjurations 2939 | D:4 | Reached skill level 5 in Hexes 2939 | D:4 | Reached skill level 5 in Summonings 2939 | D:4 | Reached skill level 5 in Necromancy 2939 | D:4 | Reached skill level 5 in Translocations 2939 | D:4 | Reached skill level 5 in Fire Magic 2939 | D:4 | Reached skill level 5 in Ice Magic 2939 | D:4 | Reached skill level 5 in Air Magic 2939 | D:4 | Reached skill level 5 in Earth Magic 2939 | D:4 | Reached skill level 5 in Alchemy 2939 | D:4 | Reached XP level 7. HP: 46/50 MP: 0/0 2939 | D:4 | Learned a level 2 spell: Blink 3950 | D:5 | Entered Level 5 of the Dungeon 4090 | D:5 | Found Sennuin's Self-Improvement Boutique. 4279 | D:6 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_planthouse, layout_loops_ring, grunt_decor_mini_mirrors, hex_large D:2: layout_loops_ring, angelslayer_ecumenical_altar_broken_walls_simple D:3: layout_loops_ring D:4: layout_basic, kiku_gazebo_garden_becter D:5: layout_gridville, temple_fountains, nicolae_shop_self_help, uniq_pikel D:6: layout_basic, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_of_opportunity_b, co_window_corner_b, co_window_2corner, co_window_4corner_b, co_window_sun, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_b, roderic_st_hans_cross Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Short Blades | 1 2 3 | 3.4 Spellcasting | 3 4 5 | 5.3 Conjurations | 3 4 5 | 5.3 Hexes | 3 4 5 | 5.3 Summonings | 3 4 5 | 5.3 Necromancy | 3 4 5 | 5.3 Translocations | 3 4 5 | 5.3 Fire Magic | 3 4 5 | 5.3 Ice Magic | 3 4 5 | 5.3 Air Magic | 3 4 5 | 5.3 Earth Magic | 3 4 5 | 5.3 Alchemy | 3 4 5 | 5.3 Fighting | 1 2 3 | 3.8 Dodging | | 2.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 59 | 87 | 49 || 195 Cast: Ensorcelled Hiber | 13 | 30 | 11 || 54 Sting | 8 | 17 | 11 || 36 Static Discharge | | 2 | || 2 Use: Scroll | | 4 | || 4 Stab: Sleeping | 14 | 15 | 6 || 35 Armour: Robe | 38 | 44 | 22 || 104 Dodge: Dodged | 49 | 46 | 19 || 114 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4257 | 4121 | 136 | 201 | 3172 | 6 | 709.5 | Dungeon | 4257 | 4121 | 136 | 201 | 3172 | 6 | 709.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1234 daAuts D:3: 955 daAuts D:1: 912 daAuts D:2: 831 daAuts D:5: 320 daAuts D:6: 3 daAuts