Dungeon Crawl Stone Soup version 0.33-a0-195-geaf764a6c2 (webtiles) character file. Game seed: 18030083708747993302 1 wizfolk the Apothecary (level 1, 0/15 HPs) Began as a Djinni Enchanter on Oct 3, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:15 (103 turns). wizfolk the Apothecary (Djinni Enchanter) Turns: 103, Time: 00:02:16 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 14 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . a - +1 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls f - 3 scrolls of enchant weapon {unknown} Potions c - 2 potions of invisibility d - a potion of heal wounds {unknown} e - 2 potions of enlightenment {unknown} Skills: + Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth + Level 2.9 Spellcasting + Level 2.9 Conjurations + Level 2.9 Hexes + Level 2.9 Summonings + Level 2.9 Necromancy + Level 2.9 Translocations + Level 2.9 Fire Magic + Level 2.9 Ice Magic + Level 2.9 Air Magic + Level 2.9 Earth Magic + Level 2.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 9% 2 b - Confusing Touch Hex 11% N/A 17% 3 c - Tukima's Dance Hex 11% N/A 17% 3 d - Dazzling Flash Hex/Fire 22% N/A 17% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History No target in view! Cast which spell? (? or * to list) Okay, then. You need no library to learn spells. You need no library to learn spells. Cast which spell? (? or * to list) Okay, then. HP restored. A rat comes into view. Found a ring mail. You see here 14 gold pieces. The rat bites you. You hit the rat. You kill the rat! No target in view! You now have 14 gold pieces. There is a faded altar of an unknown god here. This altar belongs to (a) Xom, (b) Makhleb or (c) Uskayaw, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. f - 3 scrolls labelled QICU OSKIH A quokka comes into view. Found a stone and a scroll labelled WITTUO QYOR. Cast which spell? (? or * to list) You aren't experienced enough to cast this spell. Cast which spell? (? or * to list) You aren't experienced enough to cast this spell. The quokka closely misses you. You completely miss the quokka. The quokka bites you. x2 You hit the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Cast which spell? (? or * to list) You aren't experienced enough to cast this spell. Cast which spell? (? or * to list) You aren't experienced enough to cast this spell. You barely miss the quokka. The quokka is moderately wounded. The quokka bites you. You die... .#....... ......... #.(.....? #........ ...........# .$....... ......#....####........ .............##r....... ..........##.##@..# .............#....# # ..........#..#....#.## .[...........#........# ...................##.# ..#........._......# #................... #...#.....##....#### #####.....#####.# You could see a quokka. Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizfolk the Djinni Enchanter began the quest for the Orb. 0 | D:1 | wizfolk set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Dazzling Flash. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 67 | D:1 | Found a faded altar of an unknown god. 103 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, basic_ecumenical_altar Action || total ---------------------------++------- Melee: Dagger || 8 Armour: Robe || 8 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 102 | 102 | 0 | 0 | 70 | 1 | 102.0 | Dungeon | 102 | 102 | 0 | 0 | 70 | 1 | 102.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 102 daAuts