Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file.

Game seed: 764119866742637622

9 wizard the Conjurer (level 2, 19/19 HPs)
             Began as a Demonspawn Conjurer on Mar 4, 2025.
             Quit the game on level 1 of the Dungeon.
             The game lasted 00:00:18 (671 turns).

wizard the Conjurer (Demonspawn Conjurer)            Turns: 671, Time: 00:00:18

Health: 19/19      AC:  2    Str:  7    XL:     2   Next: 3%
Magic:  5/5        EV: 11    Int: 18    God:    
Gold:   37         SH:  0    Dex: 11    Spells: 5/6 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.23/turn    (no ring)
MPRegen 0.09/turn

%: no passive effects
@: no status effects
A: demonic magic 1
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

You collected 37 gold pieces.

Inventory:

Hand Weapons
 e - a +0 short sword
 f - a +0 spear
 i - a +0 dagger
Missiles
 g - 4 poisoned darts
Armour
 a - a +0 robe (worn)
Scrolls
 h - a scroll of brand weapon {unknown}
 k - a scroll of immolation {unknown}
Potions
 b - a potion of magic
 c - a potion of resistance {unknown}
 d - a potion of curing {unknown}
 j - a potion of lignification {unknown}


   Skills:
 - Level 1.7 Dodging
 - Level 1.7 Stealth
 + Level 2.6 Spellcasting
 - Level 4.0 Conjurations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           64%        1d6       3%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           32%        2d5       4%          2
 Fulminant Prism          Conj/Alch      4%         3d5       58%         4
 Iskenderun's Mystic Bla  Conj/Tloc      9%         2d4 (+2d1 58%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

Spells you cast may paralyse adjacent enemies.

Message History

Key pressed, stopping explore.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
A goblin comes into view. It is wielding a +0 dagger.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)
The magic dart hits the goblin.
You kill the goblin!
Key pressed, stopping explore.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
i - a +0 dagger
Key pressed, stopping explore.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
j - an orange potion; k - a scroll labelled COUMEB ATIGHIMN
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
A quokka comes into view.
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a quokka (asleep, 100% to hit)
The magic dart hits the quokka.
The quokka is heavily wounded.
A quokka is nearby!
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a quokka (heavily wounded, 100% to hit)
The magic dart hits the quokka.
The quokka is severely wounded.
A quokka is nearby!
Aiming: Magic Dart (safe; 3% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a quokka (severely wounded, 100% to hit)
The magic dart hits the quokka.
You kill the quokka!
You have reached level 2!
Your demonic ancestry asserts itself...
A menacing aura infuses your magic.
Found a stone staircase leading down.
You can't see any susceptible monsters within range! (Use Z to cast anyway.)
Unknown command.
Are you sure you want to abandon this character and quit the game? (Confirm
with "yes".) 

  #.#
  #.#
  #.######
###......#
....####.#             #
#####  #.#          ##.#
       #.#         ....#
       #.#########.†)..#
       #........@.......
       ###########.....#
                   ....#
                    ...>
                     ###


There were no monsters in sight!

Vanquished Creatures
  An endoplasm (D:1)
  A goblin (D:1)
  A hobgoblin (D:1)
  A quokka (D:1)
  A frilled lizard (D:1)
  4 rats (D:1)
9 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | wizard the Demonspawn Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   627 | D:1      | Gained mutation: Spells you cast may paralyse adjacent
                  | enemies. [demonic ancestry]
   627 | D:1      | Reached XP level 2. HP: 19/19 MP: 1/5
   671 | D:1      | Quit the game

Illustrated notes

Levels and vault maps discovered:
D:1:      lemuel_arrival_behind_the_door_large, layout_loops_ring,
          minmay_misc_feat_tower, serial_bayou_lake_a

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||     4
   Cast: Magic Dart        ||    14
  Dodge: Dodged            ||     2

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |    692 |    692 |      0 |      0 |    648 |   1 |  692.0 |
       Dungeon |    692 |    692 |      0 |      0 |    648 |   1 |  692.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 692 daAuts