Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 16258862321289465434 28 wizard the Conjurer (level 3, 23/24 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:00 (1316 turns). wizard the Conjurer (Demonspawn Conjurer) Turns: 1316, Time: 00:01:00 Health: 23/24 AC: 3 Str: 7 XL: 3 Next: 0% Magic: 3/7 EV: 11 Int: 22 God: Gold: 80 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: wreathed by umbra A: big brain 1, foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons c - a +0 dagger e - a +0 club f - a +0 club g - a +0 club i - a +0 spear j - a +4 antimagic dagger k - a +0 dagger l - a +0 short sword n - a +0 hand axe Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) Scrolls h - 2 scrolls of identify {unknown} m - 2 scrolls of butterflies {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Aim: a bat (heavily wounded, 100% to hit) The magic dart hits the bat. The bat is severely wounded. The bat hits you but does no damage. A bat is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (severely wounded, 100% to hit) The magic dart hits the bat. You kill the bat! A bat comes into view. The bat hits you but does no damage. A bat is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. The bat is heavily wounded. The bat closely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (heavily wounded, 100% to hit) The magic dart hits the bat but does no damage. The bat is heavily wounded. The bat hits you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (heavily wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########.####.# ............#.#..# ## .........##.#.#..# .. ###########.#.#..# . #...#......#.#..#.# ##.#.#.######.#..#.# ...#.#........#..†. ####.###########.# ...#.# ...#.....@# ##.#.#.##.#.###### .#.#.#.........# .#.#.#..#.#.#.## .#...#. #.#.#.# #########.#.#.# ..........#...# ############### ....# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) 5 kobolds (D:1) A quokka (D:1) 4 ball pythons (D:1) 3 bats (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 292 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 292 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 297 | D:1 | Learned a level 2 spell: Searing Ray 1316 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1316 | D:1 | Reached XP level 3. HP: 23/24 MP: 3/7 1316 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, st_stairs_2, due_unseen_surprise Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 48 Searing Ray || 1 Armour: Robe || 9 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1315 | 1315 | 0 | 0 | 1189 | 1 | 1315.0 | Dungeon | 1315 | 1315 | 0 | 0 | 1189 | 1 | 1315.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1315 daAuts