Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 1005789140366249574 29 wizard the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:50 (1059 turns). wizard the Conjurer (Demonspawn Conjurer) Turns: 1059, Time: 00:00:51 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 3/7 EV: 11 Int: 20 God: Gold: 63 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . d - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying A: claws 1, demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of flight (worn) Scrolls f - a scroll of teleportation {unknown} g - a scroll of poison {unknown} Potions b - a potion of magic e - a potion of lignification {unknown} h - a potion of moonshine {unknown} i - a potion of haste {unknown} j - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. A weak demonic guardian rushes to your aid. Message History The ball python bites the plant. The plant begins to die. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. There is a stone staircase leading down here. Something bites the bush but does no damage. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Something bites the bush but does no damage. x2 There is a stone staircase leading up here. Found a morningstar. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka and 2 kobolds come into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (asleep, 100% to hit) The magic dart hits the kobold. You kill the kobold! A kobold comes into view. It is wielding a +0 dagger. The quokka closely misses you. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (69% to hit) You focus your ray upon the quokka. The searing ray hits the quokka. The quokka is severely wounded. The searing ray misses the kobold. (Press . to maintain the ray.) The kobold shouts! You hear a shout! The quokka closely misses you. The searing ray hits the quokka! You kill the quokka! The searing ray hits the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##.♣P♣♣♣[PP# ....PP♣♣♣P.# #P.P...## . ##.>..## #. ##.###.## #..# #.## ##.# #...##### #<# K###....######.# ......)..).†@.## K###....####### #...#### #..# #. . There were no monsters in sight! Vanquished Creatures 3 dart slugs (D:1) A ball python (D:1) 2 bats (D:1) 3 endoplasms (D:1) A goblin (D:1) 4 hobgoblins (D:1) A quokka (D:2) 3 kobolds 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 186 | D:1 | Discovered your monstrous ancestry. 186 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 186 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 261 | D:1 | Learned a level 2 spell: Searing Ray 1059 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 1059 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/7 1059 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_ring, serial_park_tiny_pond D:2: minmay_general_purpose_star, layout_loops_ring, serial_forest, infiniplex_forest_clump_C, infiniplex_forest_straight_2, infiniplex_forest_corner_1, infiniplex_forest_clump_curved, infiniplex_forest_lined_room_2 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 14 Dagger || 14 Cast: Magic Dart || 41 Searing Ray || 1 Armour: Robe || 7 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1057 | 1015 | 42 | 0 | 876 | 2 | 528.5 | Dungeon | 1057 | 1015 | 42 | 0 | 876 | 2 | 528.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1018 daAuts D:2: 39 daAuts