Dungeon Crawl Stone Soup version 0.33-a0-1044-g908c38d9fd (webtiles) character file. Game seed: 15577145462757285780 262 wizard the Magician (level 5, 22/35 HPs) Began as a Demonspawn Conjurer on Mar 4, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:39 (1815 turns). wizard the Magician (Demonspawn Conjurer) Turns: 1815, Time: 00:01:39 Health: 22/35 AC: 9 Str: 8 XL: 5 Next: 97% Magic: 0/13 EV: 14 Int: 20 God: Gold: 113 SH: 0 Dex: 11 Spells: 12/15 levels left rFire + . . d - +0 dagger rCold . . . (no offhand) rNeg . . . n - +3 ring mail "Asokuq" {rPois rF+} rPois + j - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + k - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration, demonic magic 1, weakness stinger 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles f - 3 poisoned darts (quivered) Armour a - a +0 robe j - a +0 helmet (worn) n - the +3 ring mail "Asokuq" (worn) {rPois rF+} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rF+: It protects you from fire. q - the +1 ring mail of Shielding {-Tele rPois Regen+ Int+4} (You found it on level 2 of the Dungeon) -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). Jewellery k - a +5 ring of evasion (worn) Scrolls e - 5 scrolls of identify {unknown} g - a scroll of teleportation {unknown} h - 3 scrolls of torment {unknown} i - a scroll of enchant weapon {unknown} m - a scroll of fear {unknown} o - a scroll of fog {unknown} p - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of moonshine {unknown} l - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.8 Spellcasting - Level 4.0 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 6% 1 b - Searing Ray Conj 42% 2d6 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 11% N/A 50% 3 Dazzling Flash Hex/Fire 10% N/A 69% 3 Fulminant Prism Conj/Alch 6% 3d7 82% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 82% 4 Curse of Agony Necr 5% N/A 100% 5 Silence Hex/Air 2% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Spells you cast may paralyse adjacent enemies. You have a small tail. Message History You throw a poisoned dart. The poisoned dart hits Sigmund. Sigmund is poisoned. Sigmund is moderately wounded. Sigmund casts a spell at you. You are confused. Non-targeted confused throw: 5 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You throw a poisoned dart. Non-targeted confused throw: 4 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You throw a poisoned dart. You're too confused to move! You bump into the rock wall. Sigmund closely misses you. You're too confused to move! You feel less confused. Sigmund looks more healthy. Sigmund points at you and mumbles some strange words. The puff of flame hits you. You resist. You see here a bat corpse. You barely miss Sigmund. Sigmund is heavily wounded. Sigmund hits you with a +1 heavy scythe! You completely miss Sigmund. Sigmund is heavily wounded. You hit Sigmund but do no damage. Sigmund is heavily wounded. Sigmund closely misses you. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 heavy scythe and wearing a +0 robe (heavily wounded, 75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund! Sigmund is almost dead. (Press . to maintain the ray.) The searing ray hits Sigmund! You kill Sigmund! Your Spellcasting skill increases to level 5! You have reached level 5! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ..## ..# ..##. # ..# ......# ..# #..#..###.. #..#(.....# #.........# #.)# #<.# #@##..........?. #(############## #)# #)# #.# .......)# ######..# #..# #..# There were no monsters in sight! Vanquished Creatures Sigmund (D:3) 4 gnolls (D:3) 2 adders A ribbon worm (D:2) 3 ball pythons (D:2) 5 bats 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins 4 hobgoblins 5 kobolds A quokka (D:2) 2 frilled lizards (D:2) 4 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D:1 | Noticed a polar bear 6 | D:1 | Noticed a swamp drake 6 | D:1 | Noticed a killer bee 7 | D:1 | Noticed a swamp worm 7 | D:1 | Noticed a wolf 230 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 230 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 233 | D:1 | Learned a level 2 spell: Searing Ray 726 | D:2 | Reached skill level 3 in Spellcasting 827 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1141 | D:2 | Found a faded altar of an unknown god. 1192 | D:2 | Identified the +3 ring mail "Asokuq" {rPois rF+} 1675 | D:2 | Identified the +1 ring mail of Shielding {-Tele rPois | Regen+ Int+4} 1767 | D:3 | Noticed Sigmund 1784 | D:3 | Reached skill level 4 in Spellcasting 1785 | D:3 | Gained mutation: You have a small tail. [demonic ancestry] 1785 | D:3 | Reached XP level 4. HP: 24/30 MP: 5/10 1814 | D:3 | Killed Sigmund 1815 | D:3 | Reached skill level 5 in Spellcasting 1815 | D:3 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1815 | D:3 | Reached XP level 5. HP: 22/35 MP: 0/13 1815 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_notcrosses D:3: layout_loops_ring, nicolae_grassy_gnolls, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 5 | 5.8 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 12 | 10 || 22 Throw: Dart | | 3 || 3 Cast: Magic Dart | 48 | 4 || 52 Searing Ray | 2 | 2 || 4 Armour: Robe | 7 | || 7 Ring mail | 3 | 8 || 11 Dodge: Dodged | 15 | 11 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1811 | 1737 | 74 | 0 | 1544 | 3 | 603.7 | Dungeon | 1811 | 1737 | 74 | 0 | 1544 | 3 | 603.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1054 daAuts D:1: 717 daAuts D:3: 39 daAuts