Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 2928927889017477516 32 wizard the Conjurer (level 3, -8/24 HPs) Began as a Demonspawn Conjurer on Feb 25, 2025. Mangled by Sigmund ... wielding a +0 scythe (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:39 (954 turns). wizard the Conjurer (Demonspawn Conjurer) Turns: 954, Time: 00:00:39 Health: -8/24 AC: 2 Str: 7 XL: 3 Next: 8% Magic: 2/7 EV: 11 Int: 20 God: Gold: 46 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . c - +0 falchion rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: mighty, lethally poisoned (-8 -> -10) A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons c - a +0 falchion (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 22% 3d8 9% 2 Apportation Tloc 6% N/A 14% 1 Kinetic Grapnel Frge 12% 1d4 14% 1 Poisonous Vapours Alch/Air 12% 1d2 14% 1 Summon Small Mammal Summ 12% N/A 14% 1 Blink Tloc 6% N/A 21% 2 Lesser Beckoning Tloc 6% N/A 21% 2 Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +1 robe of willpower (75% to hit) You focus your ray upon Sigmund. The searing ray misses the adder. The searing ray hits Sigmund but does no damage. (Press . to maintain the ray.) The adder bites you. You are poisoned. The adder poisons you! The searing ray hits the adder! The adder is severely wounded. The searing ray hits Sigmund. Sigmund is lightly wounded. You feel sick. Sigmund hits you from afar with a +0 scythe. The adder misses you. The searing ray misses the adder. The searing ray hits Sigmund! Sigmund is moderately wounded. You feel sick. The adder barely misses you. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * The adder barely misses you. The searing ray hits the adder. You kill the adder! The searing ray hits Sigmund. Sigmund is heavily wounded. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #.# #.##.#.###.## #.##.# #.# #.###.###.###.#.#####.##.####.# #.##...÷..÷..###......#.......# #.##..##..###>#.#######..###### #.##..##....#............# ...#..##.#.^...#######...# ....÷.##.......@.# #...# ...##÷###.###..#.# #...# #.###.....# #..#@#####...# #÷#######.###.##.........# .....).##.........####.#.# #.####.####.#.##.## #.#.# ...###.# #.#.##.# #.#.# .......# #.#.##.#####.#.# ...###.# #.#.##.........# ...# #.# #.#..........### ##.###.####.####..###### You could see Sigmund. Vanquished Creatures An adder (D:1) 4 bats (D:1) 3 endoplasms (D:1) A goblin (D:1) 4 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 4 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 230 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 230 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 241 | D:1 | Learned a level 2 spell: Searing Ray 941 | D:2 | Noticed Sigmund 954 | D:1 | Reached XP level 3. HP: 2/24 MP: 1/7 954 | D:1 | HP: 1/24 [poisoned by an adder] 954 | D:1 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_loops_ring, minivault_23 D:2: layout_rooms, serial_shops, shop_statue, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Falchion || 6 Cast: Magic Dart || 41 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 10 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 955 | 909 | 46 | 0 | 806 | 2 | 477.5 | Dungeon | 955 | 909 | 46 | 0 | 806 | 2 | 477.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 952 daAuts D:2: 2 daAuts