Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 13481463872791150465 222 wizard the Magician (level 5, 14/35 HPs) Began as a Demonspawn Conjurer on Feb 25, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:12 (2061 turns). wizard the Magician (Demonspawn Conjurer) Turns: 2061, Time: 00:01:13 Health: 14/35 AC: 2 Str: 7 XL: 5 Next: 66% Magic: 5/13 EV: 11 Int: 20 God: Gold: 125 SH: 0 Dex: 12 Spells: 10/15 levels left rFire . . . l - +2 dagger (vamp) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.25/turn (no ring) MPRegen 0.13/turn %: no passive effects @: very slightly contaminated A: powered by death 1, sturdy frame 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons c - a +0 club d - a +0 club e - a +0 hand axe k - a +0 dagger l - a +2 vampiric dagger (weapon) m - a +0 whip n - a +0 short sword Missiles o - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls f - 2 scrolls of amnesia {unknown} g - a scroll of silence {unknown} i - a scroll of vulnerability {unknown} Potions h - 2 potions of brilliance {unknown} j - a potion of heal wounds {unknown} p - a potion of moonshine {unknown} q - 2 potions of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.5 Spellcasting - Level 4.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Construct Spike Laun Frge 10% 2d3 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 5% N/A 32% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Your movements are less encumbered by armour. (ER -4) Message History Sigmund is moderately wounded. Sigmund hits you from afar with a +0 scythe! Sigmund is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Sigmund is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is severely wounded. Sigmund misses you. Sigmund is nearby! You don't have enough magic to cast this spell. Magic courses through your body. Sigmund hits you from afar with a +0 scythe! * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is almost dead. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is almost dead. Sigmund closely misses you. The searing ray hits Sigmund. You kill Sigmund! Your Spellcasting skill gained 2 levels and is now at level 5! You have reached level 4! You feel agile. Your demonic ancestry asserts itself... You feel less encumbered by your armour. You have reached level 5! Your demonic ancestry asserts itself... You feel less encumbered by your armour. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# .# #.##.# .... #....###..). ####....#...... ##.............. #####..##........... ..........<....†..... .####................ ######...@.)..... #....#...##. #....##### ###### There were no monsters in sight! Vanquished Creatures Sigmund (D:3) 2 adders (D:2) A dart slug (D:1) 4 endoplasms A giant cockroach (D:2) 4 goblins (D:1) 4 hobgoblins 4 jackals (D:1) 2 ball pythons 4 bats (D:1) 4 frilled lizards 4 kobolds (D:1) 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wizard the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 181 | D:1 | Found a faded altar of an unknown god. 254 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 254 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 257 | D:1 | Learned a level 2 spell: Searing Ray 456 | D:1 | Learned a level 2 spell: Construct Spike Launcher 606 | D:1 | Reached skill level 3 in Spellcasting 1022 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/7 2048 | D:3 | Noticed Sigmund 2060 | D:3 | Killed Sigmund 2061 | D:3 | Reached skill level 5 in Spellcasting 2061 | D:3 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 2061 | D:3 | Reached XP level 4. HP: 12/30 MP: 5/11 2061 | D:3 | Gained mutation: Your movements are less encumbered by | armour. (ER -4) [demonic ancestry] 2061 | D:3 | Reached XP level 5. HP: 14/35 MP: 5/13 2061 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic, angelslayer_ecumenical_altar_muddy, hangedman_feature_mirror D:2: layout_loops_ring D:3: layout_rooms, mainiacjoe_overflow_catwalk, ebering_ghost_disaster_area, chequers_big_river, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 7 | || 7 Cast: Magic Dart | 82 | || 82 Searing Ray | 1 | || 1 Use: Potion | 1 | || 1 Armour: Robe | 18 | || 18 Dodge: Dodged | 14 | || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2060 | 2026 | 34 | 0 | 1818 | 3 | 686.7 | Dungeon | 2060 | 2026 | 34 | 0 | 1818 | 3 | 686.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1326 daAuts D:2: 684 daAuts D:3: 48 daAuts