wishtaker Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (8, -16, D:1) a +0 spear (9, -23, D:1) a +0 dagger (13, -23, D:1) a bat corpse (skeletalised by now) (14, -5, D:1) a +0 club 5 stones (16, -21, D:1) a rat corpse (skeletalised by now) (17, -19, D:1) a +0 dagger (18, -1, D:1) a +0 sling (21, -31, D:1) a +0 short sword 2 stones (22, -31, D:1) a bat skeleton (23, -31, D:1) a quokka skeleton (25, -31, D:1) a +0 leather armour (38, -40, D:1) a +0 short sword 4 stones (38, -24, D:1) a +0 dagger (39, -25, D:1) a frilled lizard skeleton (42, 8, D:1) a +0 club 2 stones a kobold skeleton (44, 5, D:1) a frilled lizard corpse (skeletalised by now) (58, 2, D:1) a ball python corpse (skeletalised by now) (58, 4, D:1) a +0 short sword 3 stones (59, -31, D:1) a potion of cancellation (59, -30, D:1) a storm talisman (59, -29, D:1) a parchment of Sticky Flame (60, -31, D:1) a +1 pair of boots (unseen) (60, -30, D:1) 10 gold pieces (60, -29, D:1) 11 gold pieces (61, -31, D:1) 5 gold pieces (61, -30, D:1) a parchment of Fireball (61, -29, D:1) 14 gold pieces Level 2 of the Dungeon [Shop] Kurph's Antique Weapon Shop the +4 spear of Reru {freeze, rC+++} (1280 gold) rC+++: It renders you almost immune to cold. a +0 hand axe (57 gold) a +0 spear (57 gold) a +0 flail (66 gold) a +0 sling (28 gold) a +0 great mace (190 gold) a +0 club (9 gold) a +0 sling (28 gold) a +0 falchion (57 gold) (0, 0, D:2) a +0 club a goblin skeleton (10, -9, D:2) a ball python skeleton (11, -14, D:2) a +0 long sword (24, -10, D:2) a +0 chain mail (29, 23, D:2) a +0 dagger 4 stones (30, -3, D:2) a +0 leather armour (30, 24, D:2) a hobgoblin skeleton (33, 19, D:2) a +0 short sword (34, 19, D:2) a bat corpse (skeletalised by now) (39, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (40, 5, D:2) a bat skeleton (41, 5, D:2) a +0 mace (42, 4, D:2) a +0 whip 2 stones Level 3 of the Dungeon (15, -22, D:3) a +0 club (18, -5, D:3) a +0 short sword a kobold corpse (skeletalised by now) (26, -20, D:3) a +0 club (35, 14, D:3) a quokka skeleton a quokka skeleton (36, -1, D:3) a bat corpse (skeletalised by now) (43, 27, D:3) 2 poisoned darts (44, -14, D:3) a frilled lizard skeleton (46, 23, D:3) a +0 short sword (55, 12, D:3) a +0 dagger (57, 11, D:3) the +0 leather armour of Baqidwim {rElec rN+ Regen+ Int+4} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). (69, 7, D:3) an adder corpse (skeletalised by now) (69, 9, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ecasur's Antique Armour Shoppe a +0 leather armour (50 gold) an orb of mesmerism (300 gold) a +0 plate armour (450 gold) a +0 ring mail (100 gold) a +1 pair of gloves of strength (412 gold) a +0 chain mail (150 gold) the +2 pair of gloves "Yvviot" {rElec rCorr MP-8 Int+6} (747 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. MP-8: It affects your magic capacity (-8). Int+6: It affects your intelligence (+6). the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (1067 gold) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). a +2 chain mail of fire resistance (575 gold) a +0 robe (22 gold) (2, -6, D:4) a hound skeleton (8, 12, D:4) a +0 whip (22, -15, D:4) a +0 whip a stone (23, -33, D:4) a +0 robe (23, 5, D:4) a +0 giant spiked club (30, -25, D:4) a gold piece (30, -5, D:4) 2 flux baubles (30, 13, D:4) a ball python skeleton (30, 17, D:4) a +0 leather armour (35, -46, D:4) a +0 club a gnoll corpse (skeletalised by now) (36, -46, D:4) a +0 flail (39, -44, D:4) a +0 club a gnoll corpse (skeletalised by now) (39, -43, D:4) a +0 flail a gnoll corpse (skeletalised by now) (39, -41, D:4) a +0 club a boomerang a +0 short sword a +0 chain mail a +0 flail an orc corpse (skeletalised by now) (55, -36, D:4) a +0 mace (55, 17, D:4) a +0 club a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 leather armour (0, 1, D:5) a scroll of identify (14, 9, D:5) a +0 robe a +0 dagger (16, 9, D:5) a +0 giant club (18, 9, D:5) a +0 whip (18, 10, D:5) a +0 ring mail of cold resistance a +0 hand axe (22, 13, D:5) a +0 robe (36, 15, D:5) a +0 whip (36, 17, D:5) 3 poisoned darts (36, 18, D:5) a +0 chain mail a +0 flail an orc corpse (skeletalised by now) (37, 15, D:5) a +0 hand axe the Ecumenical Temple