Dungeon Crawl Stone Soup version 0.34-a0-556-g32989d1883 (webtiles) character file. Game seed: 18013194042426104886 394 wishtaker the Apothecary (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on Aug 5, 2025. Slain by an ogre ... wielding a +0 giant club (34 damage) ... on level 4 of the Dungeon. The game lasted 00:03:38 (2699 turns). wishtaker the Apothecary (Deep Elf Conjurer) Turns: 2699, Time: 00:03:38 Health: -2/32 AC: 3 Str: 4 XL: 6 Next: 52% Magic: 7/14 EV: 11 Int: 25 God: Gold: 196 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) e - staff of air rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) d - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of flight HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 196 gold pieces. Inventory: Hand Weapons b - a +4 vampiric dagger Armour a - a +0 robe (worn) d - a +0 helmet (worn) Magical Staves e - a staff of air (weapon) Jewellery c - a ring of flight (worn) Scrolls c - 2 scrolls of immolation {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of enchant armour {unknown} l - a scroll of fear {unknown} m - a scroll of enchant weapon {unknown} n - 3 scrolls of identify {unknown} o - a scroll of torment {unknown} q - 2 scrolls of poison {unknown} u - a scroll of blinking {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of lignification {unknown} j - a potion of moonshine {unknown} k - a potion of haste {unknown} Skills: - Level 3.0 Dodging - Level 3.1 Stealth - Level 4.3 Spellcasting - Level 5.1 Conjurations + Level 5.7 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 10% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 72% 2x1d7 3% 1 Grave Claw Necr 10% 2d7 13% 2 Tukima's Dance Hex 5% N/A 26% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 26% 3 Leda's Liquefaction Alch/Erth 9% N/A 26% 4 Cause Fear Hex 2% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21302 Temple: D:4-7 Altars: Ashenzari Yredelemnul Shops: D:2 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You hear the slow rusting of a drain nearby. A ball python comes into view. The magic dart hits the ball python! You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. The magic dart hits the ball python. The ball python is severely wounded. The ball python hisses angrily. A ball python is nearby! The magic dart hits the ball python. You kill the ball python! An ogre comes into view. It is wielding a +0 giant club. The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! An ogre is nearby! The magic dart hits the ogre. The ogre is lightly wounded. An ogre is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (lightly wounded, 90% to hit) The searing ray hits the ogre! The ogre is heavily wounded. (Press . to maintain the ray.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 90% to hit) The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .. #.##.[......### ...#.#.........#.# ..#........†..#.### .................# #.......##......# #..†..........### #.............# .####..#O....#.#..# .......@#.##.###.## $†..#...#.#### ### . ##..### .... ##..# .... .... ..... You could see an ogre. Vanquished Creatures Sigmund (D:3) A black bear (D:4) An iguana (D:4) 6 adders 3 dart slugs A ribbon worm (D:2) An orc (D:3) 7 endoplasms 9 jackals 6 ball pythons 6 bats 3 frilled lizards 4 goblins 5 hobgoblins 4 kobolds 2 quokkas 9 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wishtaker the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 72 | D:1 | Found a faded altar of an unknown god. 289 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 292 | D:1 | Learned a level 2 spell: Searing Ray 957 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1183 | D:2 | Found Qaruh's General Store. 1432 | D:2 | Found a basalt altar of Yredelemnul. 1657 | D:3 | Reached skill level 5 in Conjurations 1771 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 1816 | D:3 | Learned a level 4 spell: Fulminant Prism 1821 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1921 | D:3 | Noticed Sigmund 1931 | D:3 | Killed Sigmund 1932 | D:3 | Reached XP level 5. HP: 21/28 MP: 6/13 2254 | D:3 | Reached XP level 6. HP: 32/32 MP: 11/14 2384 | D:3 | Found a broken altar of Ashenzari. 2622 | D:4 | Reached skill level 5 in Alchemy 2699 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto, st_stairs_13, grunt_decor_resistance D:2: layout_loops_ring, basic_altar, serial_shops, shop D:3: layout_loops_corners, lemuel_crystal_altar, uniq_sigmund D:4: layout_cave_pools, nicolae_sif_muna_condensation, old_standard_altar, minmay_temple_entry_overgrown, portal_sewer_entry_a, uniq_eustachio Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Alchemy | 4 5 | 5.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Cast: Magic Dart | 96 | 52 || 148 Searing Ray | | 6 || 6 Fulminant Prism | | 1 || 1 Armour: Robe | 9 | 2 || 11 Dodge: Dodged | 9 | 4 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2696 | 2486 | 210 | 0 | 2141 | 4 | 674.0 | Dungeon | 2696 | 2486 | 210 | 0 | 2141 | 4 | 674.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 958 daAuts D:1: 819 daAuts D:2: 790 daAuts D:4: 127 daAuts