Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 12415509787168123660 308 wishtaker the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on July 24, 2025. Slain by an ice beast (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:42 (1714 turns). wishtaker the Conjurer (Deep Elf Conjurer) Turns: 1714, Time: 00:01:43 Health: 0/32 AC: 2 Str: 4 XL: 6 Next: 17% Magic: 7/16 EV: 12 Int: 25 God: Gold: 215 SH: 0 Dex: 13 Spells: 3/16 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 215 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 cloak d - a +1 hat e - a +0 pair of gloves Magical Staves b - a staff of alchemy Jewellery f - an amulet of magic regeneration Scrolls c - a scroll of fog {unknown} e - 2 scrolls of noise {unknown} h - a scroll of silence {unknown} m - a scroll of poison {unknown} o - a scroll of identify {unknown} Potions g - a potion of magic d - a potion of cancellation {unknown} f - a potion of ambrosia {unknown} j - a potion of brilliance {unknown} k - 3 potions of curing {unknown} l - a potion of attraction {unknown} n - a potion of moonshine {unknown} Skills: - Level 3.1 Dodging - Level 3.3 Stealth - Level 5.8 Spellcasting - Level 6.0 Conjurations + Level 1.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Blink Tloc 14% N/A 12% 2 d - Fulminant Prism Conj/Alch 13% 3d8 16% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 28% N/A 8% 1 Call Imp Summ 14% N/A 12% 2 Grave Claw Necr 14% 2d8 12% 2 Scorch Fire 14% 2d5 12% 2 Anguish Hex/Necr 3% N/A 58% 4 Forge Lightning Spire Air/Frge 7% 3d4 58% 4 Yara's Violent Unravell Hex/Alch 5% 3d4 83% 5 Sculpt Simulacrum Ice/Alch 5% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16285 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The ice beast is lightly wounded. An ice beast is nearby! The magic dart hits the ice beast but does no damage. The ice beast is lightly wounded. An ice beast is nearby! The magic dart hits the ice beast. The ice beast is lightly wounded. An ice beast is nearby! The magic dart hits the ice beast but does no damage. The ice beast is lightly wounded. An ice beast is nearby! The magic dart hits the ice beast. The ice beast is lightly wounded. An ice beast is nearby! The magic dart hits the ice beast but does no damage. The ice beast is lightly wounded. The ice beast closely misses you. An ice beast is nearby! The magic dart hits the ice beast but does no damage. The ice beast is lightly wounded. The ice beast hits you. The ice beast freezes you! An ice beast is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, 81% to hit) The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * The searing ray hits the ice beast! The ice beast is severely wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You die... #..######## #.......... #.######### # #.# .# #.# ..## #.# #...## #.# #.....# #.# #####....... #.# #..@Y....... #.###.###..(.... #.....# #.....# ####### #...## #.... .##. # You could see an ice beast. Vanquished Creatures Grinder (D:3) A bombardier beetle (D:3) A gnoll (D:1) 2 adders A dart slug (D:1) 3 orcs (D:3) 7 endoplasms 4 giant cockroaches 2 hobgoblins (D:2) 2 jackals (D:1) 2 quokkas (D:3) 6 ball pythons 3 bats (D:1) 3 frilled lizards 5 goblins (D:2) 5 kobolds 8 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wishtaker the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 50 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 653 | D:1 | Learned a level 2 spell: Searing Ray 711 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1154 | D:2 | Learned a level 2 spell: Blink 1328 | D:3 | Noticed Grinder 1343 | D:3 | Paralysed by Grinder for 5 turns 1348 | D:3 | Killed Grinder 1349 | D:3 | Reached skill level 5 in Spellcasting 1349 | D:3 | Reached skill level 6 in Conjurations 1349 | D:3 | Reached XP level 4. HP: 23/24 MP: 3/13 1349 | D:3 | Reached XP level 5. HP: 27/28 MP: 3/15 1354 | D:3 | Learned a level 4 spell: Fulminant Prism 1359 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1405 | D:3 | Reached XP level 6. HP: 32/32 MP: 12/16 1480 | D:3 | Reached skill level 1 in Alchemy 1714 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, minmay_tree_intersection, nicolae_grassy_gnolls D:2: layout_rooms D:3: layout_loops_ring, minmay_misc_feat_roman, minmay_misc_feat_pillars, dreamdust_wishing_well, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.3 Dodging | 3 | 3.1 Spellcasting | 5 | 5.8 Conjurations | 6 | 6.0 Alchemy | 1 | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 86 | 32 || 118 Searing Ray | 1 | 2 || 3 Armour: Robe | 1 | 3 || 4 Dodge: Dodged | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1713 | 1671 | 42 | 0 | 1410 | 3 | 571.0 | Dungeon | 1713 | 1671 | 42 | 0 | 1410 | 3 | 571.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 691 daAuts D:3: 553 daAuts D:2: 468 daAuts