Dungeon Crawl Stone Soup version 0.34-a0-446-g2e3327b29e (webtiles) character file. Game seed: 5893555619245895773 18 wishtaker the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on July 23, 2025. Slain by Terence ... wielding a +0 short sword (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:35 (1106 turns). wishtaker the Conjurer (Deep Elf Conjurer) Turns: 1106, Time: 00:01:36 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 48% Magic: 1/8 EV: 11 Int: 22 God: Gold: 48 SH: 0 Dex: 13 Spells: 4/7 levels left rFire + . . (50%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of poison resistance HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: mighty, resistant A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of poison resistance (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of teleportation {unknown} h - a scroll of noise {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} r - a potion of resistance j - a potion of cancellation {unknown} Skills: + Level 2.8 Dodging + Level 2.9 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Detonation Catalyst Fire/Alch 3% 1d1 97% 5 Forge Monarch Bomb Fire/Frge 1% 4d5 100% 6 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10893 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon Terence. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence hits you with a +0 short sword. The searing ray hits Terence but does no damage. Terence is lightly wounded. Terence barely misses you. The searing ray hits Terence. Terence is lightly wounded. Terence barely misses you. The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you with a +0 short sword. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (moderately wounded, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) Terence closely misses you. The searing ray misses Terence. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" Terence misses you. It was a potion of resistance. You feel protected. f -> r - a potion of resistance You stop channelling your searing ray. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. Terence hits you with a +0 short sword. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ####### ## #.....# #. #.###.# #. #.# #.# #.###.# #.# #.@@..# #<# ####### #.# #.# #.# #.# #.. #.# #.# You could see Terence. Vanquished Creatures A dart slug (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 2 goblins (D:1) 4 kobolds (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wishtaker the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 298 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 719 | D:1 | Found a faded altar of an unknown god. 1080 | D:1 | Learned a level 2 spell: Searing Ray 1096 | D:2 | Noticed Terence 1106 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_ring, dreamdust_ecumenical_altar_hidden_monk_grotto, minmay_misc_feat_square, minmay_octomino_e4 D:2: layout_basic, uniq_terence, uniq_robin Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 28 Searing Ray || 2 Use: Potion || 2 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1105 | 917 | 188 | 0 | 833 | 2 | 552.5 | Dungeon | 1105 | 917 | 188 | 0 | 833 | 2 | 552.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1080 daAuts D:2: 24 daAuts