wishtaker Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 16, D:1) a bat corpse (skeletalised by now) (2, 3, D:1) a +0 dagger a kobold skeleton (5, 15, D:1) 5 large rocks (6, 14, D:1) a +0 short sword (8, 31, D:1) a +0 leather armour (17, 13, D:1) a flux talisman (23, 49, D:1) a hobgoblin corpse (skeletalised by now) (28, 24, D:1) a ball python skeleton (31, 27, D:1) a +0 short sword (32, 14, D:1) a frilled lizard corpse (skeletalised by now) (36, 30, D:1) a frilled lizard skeleton (37, -3, D:1) a +0 leather armour (37, 11, D:1) a +0 club (37, 12, D:1) a +0 chain mail (41, 37, D:1) a +0 dagger a goblin skeleton (49, -2, D:1) a rat corpse (skeletalised by now) (57, -3, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Wabuhinu's Antique Weapon Emporium the +1 dire flail of Ydghim {protect, rPois rCorr Int+5 Dex-5} (771 gold) Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 great sword (188 gold) the +5 rapier of Reibei {freeze, rF+ Str-2 Int+3 SInv} (1522 gold) Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. SInv: It lets you see invisible. a +0 quarterstaff (116 gold) a +0 trident (101 gold) a +0 mace (87 gold) [Shop] Luguakea's Assorted Antiques a scroll of poison (88 gold) a wand of digging (4) (369 gold) a potion of enlightenment (110 gold) 2 potions of degeneration (44 gold) a scroll of amnesia (88 gold) a wand of light (4) (369 gold) a +4 ring of slaying (792 gold) a scroll of identify (44 gold) a +0 spectral quarterstaff (264 gold) [Shop] Fuugaom's Antique Weapon Shoppe a +3 quarterstaff of speed (551 gold) a +0 short sword (57 gold) a +0 spear (57 gold) a +0 mace (57 gold) a +2 rapier of electrocution (418 gold) (0, 0, D:2) a +0 short sword a stone (5, -24, D:2) a ball python corpse (skeletalised by now) (5, -13, D:2) a +0 ring mail (9, -19, D:2) a bat corpse (skeletalised by now) (13, -3, D:2) a hobgoblin skeleton (13, -2, D:2) a +0 whip (15, -12, D:2) the +1 ring mail of Words of Power {Harm rN++ Int-2 SInv} Int-2: It affects your intelligence (-2). rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (16, -18, D:2) a ball python skeleton (17, -3, D:2) a +0 ring mail (18, 2, D:2) an adder skeleton (20, -22, D:2) a rat skeleton (21, -12, D:2) a +0 short sword an orc skeleton (22, -12, D:2) a +0 club an orc skeleton (25, 0, D:2) a jackal skeleton (27, -13, D:2) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (32, -16, D:2) a hobgoblin corpse (skeletalised by now) (32, -1, D:2) a +0 dagger a kobold skeleton (36, -31, D:2) the +5 whip of a bailey {protect, Dex+5} Dex+5: It affects your dexterity (+5). (44, -25, D:2) a jackal corpse (skeletalised by now) (52, -19, D:2) a +0 short sword a stone Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (5, 6, D:3) a +0 dagger (15, 19, D:3) a bat corpse (skeletalised by now) (21, 8, D:3) a +0 quarterstaff (24, -8, D:3) a +0 ring mail (29, 15, D:3) 2 stones (32, -7, D:3) a +0 club (33, -18, D:3) a +0 robe (33, 15, D:3) a +0 leather armour (40, 27, D:3) 5 stones (42, 8, D:3) a +0 dagger