Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 9768501214232636050 33 wishtaker the Gusty (level 3, -2/19 HPs) Began as a Deep Elf Air Elementalist on Sept 28, 2024. Slain by Terence ... wielding a +0 falchion of flaming (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:32 (1209 turns). wishtaker the Gusty (Deep Elf Air Elementalist) Turns: 1209, Time: 00:00:33 Health: -2/19 AC: 2 Str: 5 XL: 3 Next: 12% Magic: 0/10 EV: 12 Int: 21 God: Gold: 46 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery k - a ring of fire Scrolls c - 2 scrolls of noise {unknown} e - a scroll of fear {unknown} f - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} i - a scroll of vulnerability {unknown} j - 2 scrolls of identify {unknown} Potions b - a potion of magic d - 2 potions of might {unknown} g - a potion of curing {unknown} Skills: - Level 2.9 Dodging - Level 3.0 Stealth + Level 3.5 Spellcasting - Level 1.7 Conjurations + Level 3.6 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 30% 3-5/arc 6% 2 Kiss of Death Conj/Necr 28% 2d7 9% 1 Swiftness Air 18% N/A 9% 3 Airstrike Air 9% 2d(2-18) 28% 4 Confusing Touch Hex 3% N/A 36% 3 Dispel Undead Necr 3% 3d7 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10790 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence is moderately wounded. Terence is nearby! The zap hits Terence. Terence is heavily wounded. Terence hits you with a +0 falchion of flaming. Terence burns you. Terence is nearby! The zap hits Terence. Terence is heavily wounded. Terence closely misses you. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence closely misses you. The zap hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 falchion of flaming! * * * LOW HITPOINT WARNING * * * Terence burns you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion of flaming and wearing a +0 scale mail (heavily wounded, 75% to hit) The zap hits Terence. Terence is severely wounded. Terence barely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion of flaming and wearing a +0 scale mail (severely wounded, 75% to hit) The zap hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 falchion of flaming. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##...#.## #.# #.# <)......# #.# #.# ........# #.# #.# ..†.....# #.# #.# ........# #. #.# .#.#....# #.# ####.# .....#### #..##....# ##.### #.......# #.# #.@#...## #.# #.@##.## #.# #..#### #.# #..# #<# #..# #.# ...# #.# ##.# #.# ... #.# You could see Terence. Vanquished Creatures 3 dart slugs (D:1) 3 endoplasms (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 3 bats 2 frilled lizards (D:1) 4 goblins (D:1) 3 kobolds 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wishtaker the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 241 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 879 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 1197 | D:2 | Noticed Terence 1209 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_loops_cross, nicolae_eternal_life D:2: layout_loops_ring, serial_shops, shop_statue, hellmonk_ecumenical_altar_zigzags, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_paths_a, co_window_paths_b, co_window_paths_a, co_window_unsneaky_path_c, co_window_unsneaky_path_d, co_window_broadway_b, st_stairs_10, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.5 Conjurations | | 1.7 Air Magic | | 3.6 Action || total ---------------------------++------- Cast: Shock || 59 Armour: Robe || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1208 | 1128 | 80 | 0 | 1014 | 2 | 604.0 | Dungeon | 1208 | 1128 | 80 | 0 | 1014 | 2 | 604.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1102 daAuts D:2: 106 daAuts