Dungeon Crawl Stone Soup version 0.33-a0-46-g92cb95d158 (webtiles) character file. Game seed: 8982639909550467451 156 wishtaker the Gusty (level 5, -5/26 (28) HPs) Began as a Tengu Air Elementalist on Sept 15, 2024. Slain by a wight ... wielding a +2 great sword (15 damage) ... on level 4 of the Dungeon. The game lasted 00:03:24 (2814 turns). wishtaker the Gusty (Tengu Air Elementalist) Turns: 2814, Time: 00:03:25 HP: -5/26 (28) AC: 4 Str: 8 XL: 5 Next: 38% MP: 1/11 EV: 26 Int: 17 God: Gold: 178 SH: 0 Dex: 15 Spells: 10/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . g - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: acrobat @: acrobatic, very slightly contaminated, lightly drained A: beak, talons 3, acrobatic a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 178 gold pieces. Inventory: Hand Weapons p - a +2 dagger of flaming Armour a - a +0 robe (worn) g - a +2 hat (worn) s - the +2 helmet of Inference {Will++ Int-5 Dex+3} (You found it on level 3 of the Dungeon) Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). Will++: It greatly increases your willpower. Jewellery f - an amulet of faith Wands n - a wand of mindburst (22) q - a wand of warping (9) Scrolls d - 2 scrolls of blinking {unknown} e - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} i - a scroll of immolation {unknown} k - a scroll of amnesia {unknown} o - 3 scrolls of identify {unknown} u - a scroll of vulnerability {unknown} Potions b - a potion of magic c - 2 potions of enlightenment {unknown} j - a potion of mutation {unknown} l - a potion of lignification {unknown} m - a potion of ambrosia {unknown} r - a potion of heal wounds {unknown} t - a potion of degeneration {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.8 Spellcasting - Level 1.3 Conjurations + Level 6.1 Air Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 24% N/A 3% 3 Static Discharge Conj/Air 32% 3-5/arc 5% 2 Magic Dart Conj 28% 1d4 10% 1 Airstrike Air 12% 2d(2-18) 13% 4 Searing Ray Conj 14% 2d5 14% 2 Slow Hex 12% N/A 16% 1 Confusing Touch Hex 3% N/A 43% 3 Vampiric Draining Necr 3% 2d6 43% 3 Fulminant Prism Conj/Alch 2% 3d5 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Sorry, you're not good enough to have a special ability. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. Sorry, you're not good enough to have a special ability. Okay, then. You closely miss the wight. The wight is heavily damaged. The wight hits you with a +2 great sword. You feel drained. You closely miss the wight. You claw the wight. The wight is severely damaged. The wight hits you with a +2 great sword! You feel drained. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! The wight barely misses you. The wight completely misses you. The wight completely misses you. The wight hits you with a +2 great sword! Ouch! That really hurt! You die... .........##.# #..... .....#.#....##...... ....##............. ......#...##.....# .....#..#.......# ..#.##..#.......# # ##.........#.. #....zz....... #....@........ ###...#....#.. ##.##..$.# . ### ...... #...... ...... .... You could see 2 wights. Vanquished Creatures A wight (D:4) 6 adders A dart slug (D:1) 3 endoplasms A giant cockroach (D:1) 12 hobgoblins 2 quokkas (D:1) 2 ball pythons (D:3) 4 bats 3 frilled lizards 3 goblins (D:3) 7 kobolds 2 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wishtaker the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 205 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 883 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/7 1114 | D:2 | Reached skill level 5 in Air Magic 1881 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/9 2207 | D:3 | Identified the +2 helmet of Inference {Will++ Int-5 Dex+3} 2319 | D:3 | Found a broken altar of Ashenzari. 2396 | D:3 | Found a faded altar of an unknown god. 2800 | D:4 | Reached skill level 6 in Air Magic 2800 | D:4 | Reached XP level 5. HP: 28/28 MP: 5/11 2814 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_rooms, chequers_serial_rivers_marsh D:2: layout_basic, nrook_loot_triangle D:3: layout_basic, amcnicky_altar_gilded, dreamdust_ecumenical_altar_statues, roderic_serpentine_path, minmay_randomly_rotated_circles D:4: layout_cave_pools, mainiacjoe_overflow_concentric_impassable, grunt_dithmenos_smoke_and_mirrors, minmay_temple_entry_stoned_glass, uniq_duvessa Skill XL: | 1 2 3 4 | ---------------+-------------+----- Air Magic | 5 6 | 6.1 Spellcasting | 3 | 3.8 Dodging | | 2.1 Stealth | | 2.0 Conjurations | | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 28 | 25 || 53 Kick | 6 | 5 || 11 Peck | 2 | 3 || 5 Cast: Shock | 65 | 33 || 98 Armour: Robe | 19 | 21 || 40 Dodge: Dodged | 41 | 40 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2815 | 2581 | 234 | 0 | 2189 | 4 | 703.8 | Dungeon | 2815 | 2581 | 234 | 0 | 2189 | 4 | 703.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1085 daAuts D:2: 893 daAuts D:1: 810 daAuts D:4: 25 daAuts