Dungeon Crawl Stone Soup version 0.32-a0-1483-gdbccd6685e (webtiles) character file. Game seed: 12340183164658208137 32 wishtaker the Gusty (level 3, 0/20 HPs) Began as a Tengu Air Elementalist on June 20, 2024. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (1183 turns). wishtaker the Gusty(Tengu Air Elementalist) Turns: 1183, Time: 00:01:20 Health: 0/20 AC: 2 Str: 8 XL: 3 Next: 25% Magic: 1/7 EV: 11 Int: 17 God: Gold: 76 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . h - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +0 hat (worn) Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of vulnerability {unknown} f - a scroll of teleportation {unknown} i - a scroll of fear {unknown} Potions b - 2 potions of magic d - a potion of resistance {unknown} g - a potion of ambrosia {unknown} Skills: + Level 0.4 Fighting - Level 2.4 Dodging - Level 2.2 Stealth + Level 2.3 Spellcasting + Level 2.2 Conjurations + Level 4.4 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 26% 3-5/arc 8% 2 Swiftness Air 17% N/A 9% 3 Airstrike Air 8% 2d(2-18) 30% 4 Hailstorm Conj/Ice 5% 3d5 34% 3 Summon Ice Beast Ice/Summ 2% N/A 50% 3 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the adder. Your kick misses the adder. Your peck misses the adder. The adder is lightly wounded. The adder barely misses you. The jackal barely misses you. You hit the adder. Your kick misses the adder. The adder is moderately wounded. The adder closely misses you. The jackal bites you but does no damage. The adder barely misses you. You hit the adder. Your kick misses the adder. You punch the adder. The adder is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. You claw the adder. You peck the adder. You kill the adder! The jackal barely misses you. An endoplasm comes into view. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The jackal completely misses you. The jackal bites you but does no damage. You closely miss the jackal. The endoplasm quivers. You claw the jackal, but do no damage. The jackal barely misses you. You hit the jackal but do no damage. You claw the jackal. Your peck misses the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. Your kick misses the jackal. The jackal is almost dead. The jackal bites you. You die... ....... ......## #...... #.#.$.# #.#.J.# #.#†..# #.#...## ###.#†h..# #.....@..# #.#.#.#....(.# #.#.#........# #####.#.####.##..# #.....#.# ... .. #.###.#.# #### # #.# ###.# #.###.#.# #.....# You could see an endoplasm and a jackal. Vanquished Creatures An adder (D:2) 3 bats (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 2 jackals (D:2) 2 kobolds (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) A rat (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wishtaker the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 199 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 1180 | D:2 | Reached XP level 3. HP: 3/20 MP: 1/7 1183 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.2 Fighting | | 0.4 Dodging | | 2.4 Stealth | | 2.2 Spellcasting | | 2.3 Air Magic | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 24 Punch || 2 Kick || 6 Peck || 3 Cast: Shock || 37 Armour: Robe || 25 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1182 | 1118 | 64 | 0 | 968 | 2 | 591.0 | Dungeon | 1182 | 1118 | 64 | 0 | 968 | 2 | 591.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1135 daAuts D:2: 47 daAuts