wingding Level 1 of the Dungeon (3, -26, D:1) a jackal corpse (skeletalised by now) (3, -25, D:1) a jackal corpse (skeletalised by now) (3, -9, D:1) a quokka corpse (skeletalised by now) (4, -25, D:1) a jackal corpse (skeletalised by now) (18, -48, D:1) a +0 dagger (34, -29, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, -49, D:1) a +0 club a kobold corpse (skeletalised by now) (54, -29, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (58, -60, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (14, 9, D:2) an adder corpse (skeletalised by now) (15, 18, D:2) a +0 dagger 2 stones a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (19, -10, D:2) a +0 leather armour (19, 4, D:2) an inkwell talisman (23, 9, D:2) a +0 dagger (27, -2, D:2) a +0 mace (29, -20, D:2) a +0 short sword (30, 0, D:2) an adder corpse (skeletalised by now) (31, 3, D:2) an adder corpse (skeletalised by now) (33, 0, D:2) a +0 scale mail (33, 27, D:2) a +0 spear (37, 39, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (39, -5, D:2) a +0 club 4 stones (39, 19, D:2) a bat corpse (skeletalised by now) (52, 0, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (7, 39, D:3) 3 flux baubles (8, 5, D:3) a +0 club an orc corpse (skeletalised by now) (9, 21, D:3) a +0 club 3 boomerangs (10, 37, D:3) a +0 dagger (11, 40, D:3) a +0 great mace (16, 38, D:3) a +0 robe (17, 29, D:3) a +0 club 4 stones (17, 37, D:3) a +0 club (23, 10, D:3) a +0 leather armour (32, 10, D:3) an adder corpse (skeletalised by now) (32, 11, D:3) a quokka corpse (skeletalised by now) (33, 37, D:3) a +0 trident a +0 ring mail (34, 30, D:3) 8 gold pieces (35, 35, D:3) a +0 dagger a +0 robe (35, 37, D:3) a +0 hand axe (still there?) a +1 trident of venom (still there?) an orc corpse (skeletalised by now) (still there?) (40, 22, D:3) a scroll of vulnerability (40, 30, D:3) a +0 mace of protection (still there?) a +0 short sword (still there?) a +2 short sword of electrocution (still there?) (41, 29, D:3) a +0 whip 2 stones a +0 mace a +0 hand axe a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (41, 30, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (47, 25, D:3) a quokka corpse (skeletalised by now) a sewer (4, 6, Sewer) a frilled lizard skeleton (5, -10, Sewer) a ball python skeleton (5, -2, Sewer) a frilled lizard skeleton (13, -6, Sewer) the cold staff "Vulequomm" {rPois rC+ Int+3 Ice} [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. (unseen) (14, -7, Sewer) 16 gold pieces (14, -6, Sewer) a parchment of Poisonous Vapours (14, -5, Sewer) 12 gold pieces (15, -7, Sewer) a scroll of blinking (15, -6, Sewer) a potion of mutation (24, 7, Sewer) a giant cockroach corpse (25, 7, Sewer) a giant cockroach corpse