wingding Level 1 of the Dungeon (0, 0, D:1) an orb of guile (1, 11, D:1) a +0 long sword (2, -4, D:1) a +0 short sword (5, 23, D:1) a bat skeleton (6, -2, D:1) a ball python skeleton (10, 32, D:1) a +0 robe (16, 30, D:1) a +2 dagger of venom (18, 30, D:1) a +0 flail a gnoll corpse (skeletalised by now) (26, -2, D:1) a +0 war axe (40, 40, D:1) a frilled lizard skeleton (41, 7, D:1) a +0 robe (41, 30, D:1) a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (9, -16, D:2) a +0 rapier (11, 18, D:2) a +0 dagger (12, 2, D:2) 3 poisoned darts (12, 8, D:2) a +0 whip a kobold corpse (15, 0, D:2) 2 javelins (19, -12, D:2) a +0 leather armour (26, -1, D:2) a +0 hand axe (26, 2, D:2) a rat skeleton (27, 2, D:2) a +0 club (34, -3, D:2) a frilled lizard skeleton (34, -2, D:2) a rat skeleton (34, -1, D:2) a +0 dagger (35, 14, D:2) a ball python skeleton (37, 15, D:2) a staff of conjuration (40, 0, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (3, 1, D:3) a +0 flail (4, 1, D:3) a +0 club an orc corpse (4, 3, D:3) a +0 flail