wingding Level 1 of the Dungeon (0, 0, D:1) a +0 trident (0, 11, D:1) a +0 whip a kobold corpse (8, 10, D:1) a +0 mace (12, 13, D:1) a ball python corpse (skeletalised by now) (20, -34, D:1) a bat corpse (skeletalised by now) (23, 13, D:1) a ball python corpse (skeletalised by now) (25, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (25, -4, D:1) a jackal corpse (skeletalised by now) (34, -14, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (12, 3, D:2) a +0 dagger a goblin corpse (25, 19, D:2) a jackal corpse a jackal corpse (28, 4, D:2) a quokka corpse (36, 15, D:2) a ball python corpse (36, 34, D:2) a +0 dagger (37, 34, D:2) a ball python corpse (40, 9, D:2) a frilled lizard corpse (49, 30, D:2) a +0 spear a gnoll corpse (50, 30, D:2) a +0 flail