Dungeon Crawl Stone Soup version 0.34-a0-732-g7224c163e6 (webtiles) character file. Game seed: 8811514409841583884 8 wingding the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:20 (245 turns). wingding the Trooper (Demonspawn Monk) Turns: 245, Time: 00:00:20 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 3/3 EV: 11 Int: 10 God: Gold: 32 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Light} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Missiles c - 2 javelins (quivered) Armour a - a +0 robe (worn) b - an orb of light (worn) Jewellery d - a +4 ring of slaying Scrolls c - a scroll of teleportation {unknown} Potions a - a potion of ambrosia d - a potion of heal wounds {unknown} Skills: + Level 3.3 Fighting - Level 2.6 Dodging - Level 2.6 Unarmed Combat + Level 1.5 Invocations You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History Found a stone staircase leading down. A bat comes into view. A bat is nearby! You hit the bat. You kill the bat! Magic restored. You now have 23 gold pieces (gained 14). A ball python comes into view. The ball python hisses angrily. You see here a parchment of Launch Clockwork Bee. A ball python is nearby! A ball python is nearby! You hit the ball python. The ball python is moderately wounded. The ball python closely misses you. x2 You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! You pick up a parchment of Launch Clockwork Bee and begin reading... You add the spell Launch Clockwork Bee to your library. You now have 32 gold pieces (gained 9). d - a +4 ring of slaying d - a smoky silvery potion No target in view! A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! You hit the ball python. The ball python is severely wounded. The ball python closely misses you. The ball python barely misses you. You hit the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... You grow a small tail. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## ### #. ..# #.########.#### ###...##........# ####.............#.# .......@.#...##.##.## ####.####...........# #....##.##..# #.#.###.##..#### #.#.# #......... #.#.# #.##..#### #.########..# ...#.<.# #..# ####...###..# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 6 ball pythons (D:1) 3 bats (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wingding the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 91 | D:1 | Reached skill level 1 in Invocations 245 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 245 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 245 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Invocations | 1 | 1.5 Fighting | | 3.3 Dodging | | 2.6 Unarmed Combat | | 2.6 Action || total ---------------------------++------- Attack: Normal || 37 Melee: Unarmed || 37 Armour: Robe || 29 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 242 | 242 | 0 | 0 | 168 | 1 | 242.0 | Dungeon | 242 | 242 | 0 | 0 | 168 | 1 | 242.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 242 daAuts