wingding Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (1, 14, D:1) a +0 mace (9, -10, D:1) a ball python skeleton (16, 29, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (24, -5, D:1) a ball python corpse (skeletalised by now) (27, 14, D:1) a +0 club a kobold skeleton (27, 27, D:1) a bat skeleton (38, 28, D:1) 6 poisoned darts (42, 37, D:1) a +0 dagger 4 stones a kobold skeleton (43, 18, D:1) a ball python skeleton (46, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 19, D:1) a +0 whip a gnoll corpse (skeletalised by now) (52, -2, D:1) a quokka skeleton (53, -1, D:1) a hobgoblin skeleton (60, 32, D:1) a +0 club a goblin skeleton (62, 30, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon [Shop] Roewkeil's Antique Weapon Shop a +2 heavy war axe (475 gold) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (1734 gold) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). a +0 mace of venom (145 gold) a +1 spear of distortion (377 gold) a +0 war axe (91 gold) a +0 mace (78 gold) the +2 short sword of Mackelod {spect, rElec rF+ Stlth+} (1073 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Stlth+: It makes you more stealthy. a +0 flail (91 gold) (1, 0, D:2) a +0 sling (3, 15, D:2) a +0 club a bat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (5, 16, D:2) a +0 whip (11, 28, D:2) a +0 whip (12, 3, D:2) a +0 leather armour (13, -3, D:2) a ball python corpse (skeletalised by now) (19, 21, D:2) a quokka corpse (skeletalised by now) (24, -2, D:2) an adder skeleton (24, -1, D:2) a hobgoblin skeleton (31, 23, D:2) the quill talisman of Responsibility {Int+5} [quill talisman] Int+5: It affects your intelligence (+5). (35, -15, D:2) a jackal skeleton (35, -13, D:2) a jackal skeleton (36, -14, D:2) a jackal skeleton (36, -13, D:2) a jackal skeleton (36, 2, D:2) a +0 sling (36, 18, D:2) a +0 hand axe (36, 26, D:2) a hobgoblin skeleton (42, 26, D:2) 4 poisoned darts (51, 0, D:2) 3 curare-tipped darts (53, -8, D:2) a +0 cloak (55, 2, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (18, 26, D:3) a hobgoblin skeleton (18, 29, D:3) 4 stones a +0 club (25, -13, D:3) a +2 spear of venom (37, -15, D:3) a parchment of Searing Ray (38, 10, D:3) a +0 club a goblin corpse (skeletalised by now) (43, 2, D:3) a quokka corpse (skeletalised by now) (47, 30, D:3) an adder corpse (skeletalised by now) (48, 0, D:3) a rat corpse (skeletalised by now) (57, 1, D:3) a +0 robe (63, -4, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (9, -27, D:4) a +0 whip of freezing a +2 robe of willpower the kobold corpse of Pikel (12, -20, D:4) a hobgoblin skeleton (22, -54, D:4) a +0 halberd (23, -53, D:4) a +0 flail (still there?) a +1 halberd of freezing (still there?) a gnoll corpse (still there?) a gnoll corpse (still there?) (25, -6, D:4) a +0 spear (28, -11, D:4) a +0 spear (29, -30, D:4) a rimehorn talisman (29, -12, D:4) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (30, -57, D:4) a scroll of teleportation (30, -31, D:4) a +0 giant spiked club (30, -13, D:4) a +0 club (31, -51, D:4) a scroll of revelation (54, -17, D:4) a +0 short sword (56, -22, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (1, -1, D:5) 7 gold pieces (9, -16, D:5) a parchment of Sticky Flame (15, -11, D:5) a quokka corpse (skeletalised by now) (21, -16, D:5) 3 scrolls of fog (21, -2, D:5) 11 gold pieces (28, -18, D:5) a potion of curing