wingding Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 18, D:1) a ball python corpse (skeletalised by now) (7, 7, D:1) a +0 hand axe (11, -6, D:1) a +0 robe (18, 32, D:1) a +0 dagger a kobold skeleton (22, -10, D:1) a ball python corpse (skeletalised by now) (29, 37, D:1) a +0 hand axe (30, -9, D:1) a +0 buckler (37, 19, D:1) a +0 whip (39, 34, D:1) a +0 leather armour (43, 22, D:1) a +0 ring mail (45, 34, D:1) a +0 short sword a kobold corpse (skeletalised by now) (46, 21, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (9, 14, D:2) a bat skeleton (9, 21, D:2) a +0 heavy falchion (10, 28, D:2) the inkwell talisman of Sunlight {rElec rC+ Dex+2 Stlth+} [inkwell talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (12, 21, D:2) a hobgoblin skeleton (16, 34, D:2) a ball python corpse (skeletalised by now) (17, 15, D:2) an adder skeleton (17, 20, D:2) a +0 short sword (28, 5, D:2) a +0 dagger (30, -3, D:2) a bat corpse (skeletalised by now) (30, -2, D:2) a rat corpse (skeletalised by now) (30, 0, D:2) a rat skeleton (32, 37, D:2) a +0 club (40, -5, D:2) a +0 dagger (40, -4, D:2) a frilled lizard skeleton (46, 27, D:2) a +0 dagger (57, 1, D:2) a hobgoblin skeleton (71, 7, D:2) a +0 hand axe Level 3 of the Dungeon (1, -2, D:3) a +0 robe (5, -3, D:3) a +0 flail a +0 ring mail (6, -3, D:3) a +0 club an orc corpse (7, -1, D:3) a +0 trident