wingding Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 8, D:1) a frilled lizard corpse (skeletalised by now) (3, -11, D:1) a +0 leather armour (8, 13, D:1) a +0 robe (8, 24, D:1) a frilled lizard corpse (skeletalised by now) (8, 36, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 9, D:1) a bat skeleton (17, 38, D:1) a frilled lizard corpse (skeletalised by now) (19, 26, D:1) a quokka corpse (skeletalised by now) (24, -1, D:1) a frilled lizard skeleton (32, 16, D:1) a +0 dagger (34, 41, D:1) a +0 club (39, -4, D:1) a quokka skeleton (39, 15, D:1) a +0 dagger (44, 11, D:1) a rat corpse (skeletalised by now) (46, -8, D:1) a +0 dagger (51, 1, D:1) a +0 dagger (54, 18, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 4, D:2) a +0 club (7, -12, D:2) a rat corpse (skeletalised by now) (21, -37, D:2) a +0 leather armour (24, -26, D:2) a +0 dagger a +0 sling 2 stones (26, 12, D:2) a jackal corpse (skeletalised by now) (27, 13, D:2) a jackal skeleton (30, 24, D:2) an adder corpse (skeletalised by now) (37, 8, D:2) a +0 short sword 3 stones (46, -5, D:2) a quokka corpse (skeletalised by now) (53, -13, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (1, -4, D:3) a +0 short sword 3 stones (8, -7, D:3) a +0 trident