wingding Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -19, D:1) a bat corpse (skeletalised by now) (14, 0, D:1) a quokka corpse (skeletalised by now) (16, -39, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, -37, D:1) a +0 short sword 2 stones a rat corpse (skeletalised by now) (20, -44, D:1) a hobgoblin corpse (skeletalised by now) (24, -16, D:1) 3 stones (38, -18, D:1) a ring of see invisible (38, -16, D:1) a ball python skeleton (38, -12, D:1) a +0 robe (42, -41, D:1) a +0 dagger (49, -42, D:1) a +0 short sword (49, -40, D:1) a +0 club (49, -8, D:1) a +0 leather armour (51, -26, D:1) a +0 flail a frilled lizard corpse (skeletalised by now) (52, -25, D:1) a rat corpse (skeletalised by now) (53, -26, D:1) a +0 club 5 stones a +0 dagger (53, -3, D:1) a +0 whip (57, -5, D:1) a +2 hand axe of draining Level 2 of the Dungeon (24, -6, D:2) an adder corpse (skeletalised by now) (27, -5, D:2) a +0 mace (27, 13, D:2) 13 gold pieces (29, 0, D:2) a rat skeleton (30, 0, D:2) a +0 flail a +0 leather armour a +0 club a +0 flail a goblin skeleton (30, 1, D:2) a +0 trident a +1 ring mail of cold resistance an orc skeleton (31, 0, D:2) a +0 club an orc skeleton (32, 19, D:2) a potion of mutation (60, 4, D:2) a +0 spear