wingding Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, -1, D:1) a jackal corpse (skeletalised by now) (9, -38, D:1) a +0 whip 2 stones (10, -38, D:1) a +0 whip a stone a hobgoblin skeleton (16, -49, D:1) a +0 mace (21, -49, D:1) a +2 dagger of electrocution (23, -30, D:1) a +0 club a goblin skeleton (24, -30, D:1) a ball python skeleton (27, -48, D:1) a +0 club (27, -3, D:1) a bat corpse (skeletalised by now) (36, -40, D:1) a hobgoblin skeleton (38, -41, D:1) a +0 club a hobgoblin skeleton (39, -41, D:1) a +0 club a kobold skeleton (39, -20, D:1) a staff of conjuration (44, -16, D:1) a ball python skeleton (52, -24, D:1) a +0 spear (52, -16, D:1) a +0 dagger 3 stones (53, -44, D:1) a quokka corpse (skeletalised by now) (54, -8, D:1) a hobgoblin corpse (skeletalised by now) (57, -35, D:1) a +1 trident of freezing Level 2 of the Dungeon [Shop] Viaducha's Armour Emporium a +0 leather armour (20 gold) a +0 chain mail (60 gold) a scarf of harm (90 gold) the +1 ring mail of Defiance {Harm Dex+2} (202 gold) Harm: It increases damage dealt and taken. Dex+2: It affects your dexterity (+2). a +0 plate armour (180 gold) the +4 scale mail "Fidel" {Int+4 Dex+2} (436 gold) Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). a +0 pair of boots (45 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) (15, 28, D:2) a +0 quarterstaff (18, -5, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (19, -5, D:2) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (20, 28, D:2) a +0 robe (28, -11, D:2) a bat skeleton (40, 11, D:2) a +0 scale mail (42, -3, D:2) a +0 club (51, 6, D:2) a rat corpse (skeletalised by now) (56, 11, D:2) a +0 club a goblin corpse Level 3 of the Dungeon (0, 0, D:3) a giant cockroach corpse (3, 0, D:3) a +0 hand axe (3, 1, D:3) a +0 hand axe a +0 leather armour a +0 club (3, 2, D:3) a hobgoblin corpse (5, 2, D:3) a +0 club a goblin corpse