wingding Level 1 of the Dungeon (0, 0, D:1) a +0 mace (6, 23, D:1) a +0 dagger (7, 27, D:1) a +0 dagger (7, 32, D:1) a +0 dagger 4 stones (8, 20, D:1) a +0 dagger a goblin skeleton (8, 32, D:1) a rat skeleton (15, 8, D:1) a +0 club (15, 11, D:1) a +0 leather armour (21, 21, D:1) a +0 club (23, 31, D:1) an orb of mayhem (25, 30, D:1) a +0 dagger (26, 28, D:1) a +0 club a goblin skeleton (39, 38, D:1) a +0 heavy mace (42, 30, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (0, 6, D:2) a scroll of identify (4, 1, D:2) a +0 dagger a +0 war axe a +0 ring mail a +0 short sword an orc corpse an orc corpse (11, -3, D:2) a +0 leather armour (13, -1, D:2) an adder corpse (13, 0, D:2) a +0 dagger of holy wrath