wingding Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 13, D:1) a frilled lizard skeleton (3, 5, D:1) a +0 robe (4, -19, D:1) a +0 short sword (4, 9, D:1) a hobgoblin skeleton (7, -28, D:1) a +0 dagger (7, -21, D:1) a quokka corpse (skeletalised by now) (9, -19, D:1) a +0 whip (12, -17, D:1) a +0 dagger a goblin skeleton (17, -11, D:1) a rat skeleton (23, -24, D:1) a frilled lizard corpse (skeletalised by now) (27, -34, D:1) a ball python corpse (skeletalised by now) (27, -15, D:1) a +0 whip (30, -13, D:1) a +0 spear (31, 15, D:1) a hobgoblin skeleton (33, 15, D:1) a ball python skeleton (34, 0, D:1) a jackal corpse (skeletalised by now) (35, 1, D:1) a jackal skeleton (41, -18, D:1) a +0 dagger (41, -17, D:1) a bat corpse (skeletalised by now) (41, -4, D:1) a +0 whip (42, 5, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a gnoll corpse (1, 0, D:2) a +0 club (2, 0, D:2) a +0 whip (6, -23, D:2) a frilled lizard corpse (skeletalised by now) (9, -29, D:2) a +0 war axe (28, -17, D:2) a +0 whip (42, -13, D:2) a bat skeleton (48, -33, D:2) a +0 club (50, 0, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 5, D:3) a hobgoblin corpse (4, 5, D:3) a potion of heal wounds (6, 2, D:3) 7 gold pieces (13, 3, D:3) a +0 scale mail