Dungeon Crawl Stone Soup version 0.34-a0-471-g3f39f5e5c1 (webtiles) character file. Game seed: 941438336715564943 10 wingding the Conjurer (level 2, 0/20 HPs) Began as a Gnoll Conjurer on July 30, 2025. Slain by a goblin ... wielding a +0 club (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (253 turns). wingding the Conjurer (Gnoll Conjurer) Turns: 253, Time: 00:00:12 Health: 0/20 AC: 2 Str: 6 XL: 2 Next: 20% Magic: 0/7 EV: 12 Int: 17 God: Gold: 50 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 50 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of magical power Scrolls c - a scroll of identify {unknown} d - a scroll of brand weapon {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 7.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 2d6 1% 2 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 32% 4 Frozen Ramparts Ice 8% 1d2 36% 3 Fugue of the Fallen Necr 4% N/A 36% 3 Ozocubu's Armour Ice 4% N/A 36% 3 Detonation Catalyst Fire/Alch 4% 1d1 98% 5 Silence Hex/Air 2% N/A 98% 5 Manifold Assault Tloc 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the bat. The bat is heavily wounded. The bat closely misses you. The goblin closely misses you. The bat barely misses you. The bat completely misses you. The goblin barely misses you. You hit the bat. You kill the bat! The goblin hits you with a +0 dagger. The goblin hits you with a +0 club. The goblin barely misses you. The goblin attacks as it pursues you! The goblin closely misses you. The goblin attacks as it pursues you! The goblin completely misses you. The goblin attacks as it pursues you! The goblin misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin completely misses you. The goblin attacks as it pursues you! The goblin barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! The goblin hits you with a +0 club. You die... ## ########## .# .......@.# .# ......g).# .# .........# .# .........# # .####### .........# .# .......+ .........+ .. ####.### .........#.#### #.# #######.†....:. #.###########.##..... You could see a goblin. Vanquished Creatures 2 hobgoblins (D:1) 3 jackals (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wingding the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 227 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/7 252 | D:1 | HP: 1/20 [goblin/+0 club (2)] 253 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 14 Bite || 2 Cast: Magic Dart || 13 Armour: Robe || 19 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 254 | 254 | 0 | 0 | 204 | 1 | 254.0 | Dungeon | 254 | 254 | 0 | 0 | 204 | 1 | 254.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 254 daAuts