wingding Level 1 of the Dungeon (4, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (13, -7, D:1) a +2 short sword of draining a kobold corpse (skeletalised by now) (14, 3, D:1) a rat corpse (skeletalised by now) (15, 15, D:1) a bat skeleton (16, 24, D:1) an amulet of reflection (26, -2, D:1) 3 darts of disjunction (30, -13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 39, D:1) a +0 chain mail (54, 37, D:1) a rat corpse (skeletalised by now) (56, 30, D:1) a ball python corpse (skeletalised by now) (62, 31, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 2, D:2) a ring of ice (4, 10, D:2) a +0 dagger (7, 0, D:2) a +0 club (15, 1, D:2) an adder skeleton (18, 1, D:2) a +1 dagger of venom (20, 14, D:2) a quokka skeleton (32, 35, D:2) a +0 club a goblin skeleton (33, 10, D:2) a quokka skeleton (37, -4, D:2) a +0 hand axe (40, 15, D:2) a frilled lizard skeleton (40, 26, D:2) a ring of protection from fire Level 3 of the Dungeon (18, -21, D:3) a +0 whip of flaming an orc corpse (19, -20, D:3) a +0 war axe (20, -20, D:3) a +0 dagger an orc corpse (20, -15, D:3) a quokka corpse (21, -14, D:3) a +0 short sword a +0 leather armour (22, -13, D:3) a ball python corpse