wingding Level 1 of the Dungeon [Shop] Jainirif's Weapon Shoppe a +2 spear of venom (187 gold) a +0 whip (30 gold) 4 large rocks (72 gold) a +2 dagger of speed (216 gold) a +0 spear (36 gold) 4 javelins (144 gold) a +0 dagger (24 gold) a +3 shortbow of freezing (268 gold) (0, 0, D:1) a hobgoblin skeleton (8, 7, D:1) a +0 dagger 4 stones (12, -32, D:1) a +0 plate armour (15, -22, D:1) a rat skeleton (23, -1, D:1) a +0 mace (25, 4, D:1) a +0 dagger (44, -17, D:1) a +0 dagger (45, -18, D:1) a +0 dagger (51, -24, D:1) a rat skeleton (51, -23, D:1) a +0 short sword a kobold skeleton (58, -31, D:1) a +0 leather armour (58, -22, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (11, -7, D:2) a +2 dagger of draining a goblin corpse (skeletalised by now) (12, 11, D:2) a jackal skeleton (14, 11, D:2) a +0 club (14, 19, D:2) a +0 dagger (19, 15, D:2) an adder skeleton (20, 14, D:2) a jackal corpse (skeletalised by now) (23, 19, D:2) an adder skeleton (23, 23, D:2) a ball python skeleton (26, 11, D:2) a +0 sling (27, 10, D:2) a ball python skeleton (27, 12, D:2) a +0 dagger (27, 15, D:2) a hobgoblin skeleton (35, -5, D:2) a bat corpse (skeletalised by now) (35, 25, D:2) 3 flux baubles (36, 18, D:2) a +0 short sword (38, 22, D:2) a rat skeleton (41, -8, D:2) a +0 trident (46, 34, D:2) a scarab talisman (49, -11, D:2) a +0 pair of gloves Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (3, -15, D:3) a bat corpse (skeletalised by now) (5, -26, D:3) an adder skeleton (9, -32, D:3) a +0 club (12, -32, D:3) a spider talisman (15, -45, D:3) an adder corpse (skeletalised by now) (16, -43, D:3) a +0 short sword (22, -31, D:3) a +0 hand axe (29, -9, D:3) a +0 scythe a +0 robe of willpower (31, -35, D:3) a ball python skeleton (31, -14, D:3) a +2 hand axe of freezing a +0 scale mail an orc skeleton (35, -32, D:3) a frilled lizard corpse (skeletalised by now) (37, -24, D:3) a +0 ring mail (37, -1, D:3) a +0 club a kobold corpse (skeletalised by now) (47, -9, D:3) a +0 war axe (57, -53, D:3) a +0 whip Level 4 of the Dungeon [Shop] Cicuf's Assorted Antiques a potion of enlightenment (120 gold) a scroll of noise (24 gold) a potion of enlightenment (120 gold) a +0 leather armour (48 gold) a lightning rod (4/4) (960 gold) the brooch of Shielding {Spirit SH+8} (1560 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a scroll of fear (96 gold) (23, 35, D:4) a +0 club a goblin skeleton (24, 43, D:4) a +0 battleaxe (30, 55, D:4) a +0 war axe (32, 49, D:4) a +0 whip a kobold corpse (skeletalised by now) (38, 41, D:4) a +0 giant club a +0 club (39, 53, D:4) a +0 hand axe (42, 49, D:4) a jackal skeleton (42, 50, D:4) a jackal skeleton (43, 47, D:4) a jackal skeleton (47, 45, D:4) a +0 leather armour (49, 48, D:4) a +0 plate armour (61, 24, D:4) a +0 dagger (61, 26, D:4) a +0 leather armour Level 5 of the Dungeon (12, 3, D:5) a +0 dagger (28, 56, D:5) a +0 robe (30, 36, D:5) a yak corpse (31, 36, D:5) a yak corpse a yak corpse Level 6 of the Dungeon (0, 0, D:6) a +0 hammer (1, 2, D:6) a +0 hammer (2, -1, D:6) a +0 hammer (2, 0, D:6) a +2 heavy hammer (2, 1, D:6) a +0 hammer (2, 2, D:6) a +0 hammer (3, -1, D:6) a +0 hammer (3, 0, D:6) a +0 hammer (3, 1, D:6) a +0 hammer (3, 2, D:6) a +0 hammer (4, 0, D:6) a +0 hammer (4, 2, D:6) a +0 hammer