wingding Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, 20, D:1) a hobgoblin corpse (skeletalised by now) (12, -8, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (25, -9, D:1) a ball python skeleton (30, 20, D:1) 2 flux baubles (35, -8, D:1) a bat skeleton (39, 11, D:1) a rat skeleton (45, -14, D:1) a +0 dagger Level 2 of the Dungeon (2, -10, D:2) a +0 flail (7, -11, D:2) a +0 short sword (25, 22, D:2) a jackal skeleton (26, 18, D:2) a jackal skeleton (27, 7, D:2) a bat skeleton (27, 29, D:2) a +0 trident (29, 18, D:2) a jackal skeleton (38, -8, D:2) a bat skeleton (42, -6, D:2) a bat skeleton (44, -10, D:2) a rat skeleton (45, 30, D:2) a rat corpse (skeletalised by now) (47, -13, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger an orc corpse (skeletalised by now) (1, -2, D:3) a +0 long sword (2, 16, D:3) an adder corpse (skeletalised by now) (19, -7, D:3) a potion of curing (22, -9, D:3) a +0 spear a +0 robe a wand of flame (3) (22, -8, D:3) a +0 hand axe a +0 robe (24, 1, D:3) a +0 spear (24, 3, D:3) a quokka corpse (36, -4, D:3) a ball python corpse