wingding Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones a kobold corpse (11, 2, D:1) a bat skeleton (12, -5, D:1) a frilled lizard skeleton (20, -7, D:1) a +0 whip (20, 15, D:1) a rat corpse (skeletalised by now) (21, -7, D:1) a frilled lizard skeleton (22, -16, D:1) a +0 short sword 2 stones (24, -7, D:1) a +0 hand axe (39, 23, D:1) a +0 short sword (44, -1, D:1) 3 flux baubles (47, 13, D:1) a ball python corpse (skeletalised by now) (47, 23, D:1) a kobold corpse (skeletalised by now) (47, 24, D:1) a frilled lizard corpse (skeletalised by now) (48, 12, D:1) a hobgoblin corpse (skeletalised by now) (50, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, 0, D:1) a frilled lizard corpse (skeletalised by now) (53, 12, D:1) a +0 dagger (60, 11, D:1) a +0 dagger (60, 12, D:1) a +0 dagger (60, 24, D:1) a bat corpse (skeletalised by now) (63, 17, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 9, D:2) a scroll of identify (1, 4, D:2) a +0 pair of boots (5, 5, D:2) 17 gold pieces (6, 0, D:2) a jackal corpse (6, 1, D:2) a jackal corpse a bat corpse (8, 9, D:2) a potion of curing