wingding Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, -1, D:1) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (6, 2, D:1) a +0 club (6, 10, D:1) a +0 club (7, 6, D:1) a +0 chain mail (10, 15, D:1) a ball python corpse (skeletalised by now) (20, -29, D:1) a +0 ring mail (20, 0, D:1) a +0 dagger (23, 14, D:1) a +0 club (23, 20, D:1) a +2 dagger of electrocution a +0 robe (24, 29, D:1) a +0 whip (25, 12, D:1) a +0 spear (26, 13, D:1) a +0 dagger a goblin skeleton (33, 19, D:1) a +0 club (33, 25, D:1) a +0 dagger (34, -16, D:1) a ball python corpse (skeletalised by now) (34, -1, D:1) a +0 ring mail (41, 0, D:1) a ball python corpse (skeletalised by now) (48, 10, D:1) a quokka corpse (skeletalised by now) (52, -4, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the ring "Nidyryll" {rElec rPois rC+ Will- Wiz} [ring of wizardry] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Will-: It decreases your willpower. Wiz: It increases the success rate of your magical spells. (unseen) (6, -7, D:2) a +0 short sword (10, 5, D:2) a +0 whip (11, 9, D:2) a +0 short sword