wingding Level 1 of the Dungeon (0, 32, D:1) a bat corpse (skeletalised by now) (3, 31, D:1) a +0 dagger (14, 5, D:1) a +0 club (28, 7, D:1) a hobgoblin skeleton (29, 26, D:1) a +0 dagger (36, 13, D:1) a ball python skeleton (42, 23, D:1) a +0 leather armour (44, -4, D:1) a +0 trident (48, -1, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 2, D:2) a +0 dagger (1, 3, D:2) a +0 spear a +0 animal skin a +2 helmet (1, 4, D:2) a +0 dagger a +0 sling (4, 7, D:2) a +0 club (6, -4, D:2) a ball python corpse (6, -2, D:2) a +0 club a goblin corpse (6, 12, D:2) a +0 leather armour (18, 34, D:2) a +0 hammer (29, 12, D:2) an adder skeleton (29, 15, D:2) 2 poisoned darts (30, 13, D:2) a +0 club 3 stones (31, 22, D:2) a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (34, 13, D:2) a +0 leather armour (34, 28, D:2) a ball python corpse (skeletalised by now) (35, 15, D:2) a hobgoblin skeleton (38, 1, D:2) a +0 whip a +0 flail a +0 scale mail the human skeleton of Terence (38, 27, D:2) a +0 club (39, 1, D:2) a bat skeleton (41, 12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (46, 38, D:2) a +0 quarterstaff