wingding Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, -7, D:1) a +0 club (8, -5, D:1) a +0 club (10, 12, D:1) a frilled lizard corpse (skeletalised by now) (14, 26, D:1) a +0 robe (21, -5, D:1) a bat corpse (skeletalised by now) (21, 7, D:1) a +0 club a goblin skeleton (26, -15, D:1) a bat corpse (skeletalised by now) (27, -20, D:1) a +0 dagger of electrocution a kobold corpse (skeletalised by now) (28, -17, D:1) a +0 sling (30, 11, D:1) a +0 mace (46, -12, D:1) a +0 short sword (46, -5, D:1) a +2 hat (49, -16, D:1) a frilled lizard skeleton (50, 1, D:1) a jackal corpse (skeletalised by now) (50, 20, D:1) a +0 spear (57, -24, D:1) a +0 spear (57, -20, D:1) a +0 short sword 2 stones a kobold skeleton (60, -2, D:1) a +0 leather armour (60, 20, D:1) a bat corpse (skeletalised by now) (69, -15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (8, 18, D:2) a +0 leather armour (11, 14, D:2) a jackal corpse (19, 15, D:2) a +0 helmet (21, 27, D:2) a +0 dagger a goblin corpse (33, 31, D:2) a +0 robe (49, 32, D:2) a +0 club