windoud00 Level 1 of the Dungeon [Shop] Ysiy's Antique Armour Shoppe a +2 chain mail of fire resistance (713 gold) a +0 robe (27 gold) a +0 robe (27 gold) a +0 scale mail (124 gold) a +0 leather armour (62 gold) an orb of glass (806 gold) a +0 robe (27 gold) a +0 ring mail (124 gold) a +0 leather armour (62 gold) [Shop] Muarchau's Armour Emporium a +1 robe of willpower (154 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) the +2 ring mail of Hoahudem {Will+ Regen+ Int-2} (268 gold) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Int-2: It affects your intelligence (-2). It cannot be enchanted further. a +0 helmet (54 gold) a scarf of repulsion (144 gold) a +0 pair of gloves (54 gold) [Shop] Zeaxeuc's Weapon Shoppe 6 atropa-tipped darts (54 gold) a +0 mace of protection (56 gold) a +0 war axe (35 gold) a +4 falchion of holy wrath (274 gold) a +3 lajatang of venom (350 gold) the +4 war axe of Defiance {vamp, rElec Str+3} (508 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. the +5 short sword of the Grave {drain, rElec Stlth+} (472 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 whip of electrocution (82 gold) [Shop] Safakyuc's Jewellery Shop a ring of resist corrosion (unknown) (200 gold) the amulet of the Lily {Dissipate +Blink} (440 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. +Blink: It lets you blink. a medusa talisman (125 gold) a quill talisman (100 gold) an amulet of the acrobat (unknown) (300 gold) a +6 ring of dexterity (unknown) (360 gold) an amulet of guardian spirit (unknown) (300 gold) a talisman of death (400 gold) (22, 16, D:1) a +0 ring mail (24, 25, D:1) a gold piece (25, 33, D:1) a hobgoblin skeleton a hobgoblin skeleton (26, 18, D:1) a +0 ring mail (26, 33, D:1) a +0 club (29, 23, D:1) a +0 club (32, -4, D:1) a rat skeleton (36, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (38, 27, D:1) a hobgoblin corpse (skeletalised by now) (39, 31, D:1) a bat skeleton (42, -6, D:1) a +0 robe (54, -6, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (9, 3, D:2) a jackal corpse (16, -24, D:2) a throwing net (17, -37, D:2) a +0 dagger of venom a stone (19, -28, D:2) a +0 whip (19, 0, D:2) a jackal corpse (19, 2, D:2) a rat corpse (20, -1, D:2) a +0 club a goblin corpse (20, 16, D:2) a hobgoblin corpse (21, 15, D:2) a +0 short sword 4 stones (34, -1, D:2) a hobgoblin corpse (skeletalised by now) (49, -20, D:2) a +0 hammer (49, -19, D:2) a +0 hammer (50, -22, D:2) a +0 hammer (50, -21, D:2) a +0 hammer