Dungeon Crawl Stone Soup version 0.33.1 (webtiles) character file. Game seed: 7771195425512499188 247 windoud00 the Conjurer (level 5, -2/39 HPs) Began as a Draconian Conjurer on Nov 23, 2025. Slain by Edmund ... wielding a +0 heavy flail (14 damage) ... on level 4 of the Dungeon. The game lasted 00:09:21 (3784 turns). windoud00 the Conjurer (Draconian Conjurer) Turns: 3784, Time: 00:09:22 Health: -2/39 AC: 5 Str: 10 XL: 5 Next: 85% Magic: 9/18 EV: 10 Int: 26 God: Gold: 231 SH: 3 Dex: 9 Spells: 9/10 levels left rFire . . . - Nothing wielded rCold . . . g - +0 buckler rNeg . . . (no helmet) rPois + (no cloak) rElec + (no gloves) rCorr + (no boots) SInv . (no amulet) Will ..... o - ring "Xunefok" {rElec rPois rCorr MP+9 Int+6} Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.16/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 231 gold pieces. Inventory: Missiles r - 2 boomerangs Armour g - a +0 buckler (worn) n - a +0 tower shield Jewellery o - the ring "Xunefok" (worn) {rElec rPois rCorr MP+9 Int+6} (You found it on level 3 of the Dungeon) [ring of magical power] rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Int+6: It affects your intelligence (+6). Scrolls c - 2 scrolls of teleportation d - a scroll of amnesia {unknown} j - a scroll of noise {unknown} k - 2 scrolls of revelation l - 2 scrolls of immolation m - a scroll of fear {unknown} q - a scroll of fog {unknown} Potions a - a potion of magic b - 7 potions of curing e - 2 potions of enlightenment f - a potion of cancellation {unknown} i - a potion of lignification {unknown} p - a potion of heal wounds {unknown} Skills: * Level 0.5 Fighting + Level 2.5 Dodging + Level 2.2 Stealth + Level 1.1 Shields + Level 1.0 Unarmed Combat * Level 3.0 Spellcasting * Level 5.7 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 68% 2d6 1% 2 Fulminant Prism Conj/Alch 9% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 38% 4 Haunt Necr/Summ 1% N/A 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Qazlal Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Edmund is lightly wounded. Edmund says, "People will remember me! They'll remember me and die!" The magic dart hits Edmund. Edmund is moderately wounded. The magic dart hits Edmund. Edmund is heavily wounded. The magic dart hits Edmund but does no damage. Edmund is heavily wounded. The magic dart hits Edmund but does no damage. Edmund is heavily wounded. You block Edmund's attack. The magic dart hits Edmund. Edmund is heavily wounded. Edmund hits you with a +0 heavy flail! The magic dart hits Edmund. Edmund is heavily wounded. The magic dart hits Edmund but does no damage. Edmund is heavily wounded. Edmund hits you but does no damage. The magic dart hits Edmund but does no damage. Edmund is heavily wounded. Edmund grinds his teeth, and then sighs. Edmund hits you with a +0 heavy flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Okay, then. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 heavy flail and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Edmund. Edmund is severely wounded. Edmund attacks as he pursues you! Edmund hits you with a +0 heavy flail! Edmund attacks as he pursues you! Edmund hits you with a +0 heavy flail! You die... Edmund says, "I'd like to see a scythe do that!" ###.#.##.#.......# #......#..>....#### ###.####.......##.. #.# #.......##.. ##.# #.......##.. #.<# ###......##.. #.## #.....<..##.. #.# #.#.#.#..##.. #@# #.#.#.#..##.. #@####.#...#..#### #..........#..#### ######.#.......... #.......##### #####.### ## #.# #. #.# ## ## # You could see Edmund. Vanquished Creatures A scorpion (D:4) An iguana (D:4) An orc wizard (D:4) 8 adders 3 dart slugs 3 orcs (D:4) 8 endoplasms 8 hobgoblins A quokka (D:2) 7 ball pythons 4 bats 4 frilled lizards 3 giant cockroaches 10 goblins 9 kobolds 7 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | windoud00 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 362 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1275 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1650 | D:2 | Reached skill level 5 in Conjurations 1775 | D:2 | Reached XP level 4. HP: 26/33 MP: 1/7 2421 | D:3 | Found a burning altar of Makhleb. 2470 | D:3 | Identified the ring "Xunefok" {rElec rPois rCorr MP+9 | Int+6} 2771 | D:3 | Found a stormy altar of Qazlal. 3121 | D:4 | Noticed Edmund 3254 | D:4 | Reached skill level 1 in Shields 3254 | D:4 | Reached XP level 5. HP: 19/39 MP: 3/9 3453 | D:4 | Reached skill level 1 in Unarmed Combat 3784 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic D:2: cheibrodos_greedy_goblins, layout_basic D:3: layout_loops_ring, bloody_makhleb, mainiacjoe_overflow_paths D:4: layout_loops_cross, mainiacjoe_overflow_brackets, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.2 Conjurations | 5 | 5.7 Dodging | 2 | 2.5 Shields | 1 | 1.1 Unarmed Combat | 1 | 1.0 Spellcasting | 3 | 3.0 Fighting | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 15 | 25 || 40 Tailslap | 2 | 3 || 5 Cast: Magic Dart | 72 | 117 || 189 Use: Scroll | | 5 || 5 Armour: Skin | 17 | 57 || 74 Dodge: Dodged | 11 | 31 || 42 Block: Buckler | 6 | 13 || 19