wije05 Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (0, 1, D:1) a jackal skeleton (1, 7, D:1) a bat skeleton (13, 21, D:1) a +0 club a kobold skeleton (26, -10, D:1) a +0 dagger (30, 1, D:1) a stone a +0 dagger a kobold skeleton (32, 31, D:1) a +0 club a goblin skeleton (42, 2, D:1) a +0 chain mail (44, 4, D:1) a +0 mace (51, 3, D:1) a hobgoblin skeleton (53, 18, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon [Shop] Xisexeoc's Antique Armour Boutique the +4 leather armour of Casasisch {rN++ Regen+ Int-5 Dex+2} (896 gold) rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 ring mail (108 gold) a +0 pair of gloves (121 gold) a +0 robe (24 gold) a +0 robe (24 gold) a +1 ring mail of poison resistance (351 gold) a +0 scale mail (108 gold) a +0 helmet (121 gold) a +0 ring mail (108 gold) the +7 chain mail of the Orcish Mines {+Blink Dex+3} (1655 gold) +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 cloak (121 gold) (2, -25, D:2) a +0 dagger (5, 2, D:2) a +0 spear a gnoll skeleton (6, 3, D:2) a +0 spear a gnoll skeleton (7, 4, D:2) a +0 spear a gnoll skeleton (7, 19, D:2) a +0 dagger (8, 7, D:2) a hobgoblin skeleton (9, -2, D:2) a +0 dagger (9, 5, D:2) a +0 club a goblin skeleton (10, 5, D:2) 5 stones a +0 club (19, -9, D:2) a +0 long sword a +0 chain mail a rat skeleton (30, -21, D:2) a +0 dagger (35, -18, D:2) a +0 dagger (47, -12, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 robe of the Crypt {Harm rPois} (1710 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. It cannot be enchanted further. the +6 hand axe of the Thing {heavy, rN+ rCorr Str+3} (5850 gold) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. the storm talisman of Starshine {Will+ Str+2 Int+3 Slay+3} (21220 gold) [storm talisman] Will+: It increases your willpower. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the granite talisman of Privacy {Fly Will- rCorr Dex+3} (10140 gold) [granite talisman] Fly: It grants you flight. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the +2 mace of Diet Blood {vamp, rN+} (3020 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the earth staff "Hiwijai" {^Fragile rPois rF+++ Dex+3 Earth} (7190 gold) [staff of earth] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. the +9 mace "Voset" {heavy, Str+2} (6160 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. the ring of Enisuce {rPois Will- EV+5 Int+9} (6190 gold) [ring of evasion] rPois: It protects you from poison. Will-: It decreases your willpower. EV+5: It affects your evasion (+5). Int+9: It affects your intelligence (+9). the +8 hand axe of Objectivity {freeze, rCorr} (5800 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +0 ring mail of the Lost Path {rF- Dex+5} (1450 gold) rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the ring of Acoph {Int+4 SInv} (3040 gold) [ring of see invisible] Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. the +0 cloak of Death's Door {Rampage +Blink rPois rCorr} (2830 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the ring "Igeageub" {rN+++ AC+4 Str-3 Int-2 SInv} (5770 gold) [ring of protection] rN+++: It renders you almost immune to negative energy. AC+4: It affects your AC (+4). Str-3: It affects your strength (-3). Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. the serpent talisman "Diliz" {Str+3 Int+3 Dex+4} (7500 gold) [serpent talisman] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). the +5 whip "Luemidat" {drain, Will+ Dex+5} (5260 gold) Will+: It increases your willpower. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the ring of Ruasempad {rC+ Dex+6 Slay+3} (6260 gold) [ring of dexterity] rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the orb "Vulith" {Attunement, Rampage rF++ Int+3 Tloc} (6040 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). Tloc: It increases the power of your Translocations spells. the +1 cloak of Salvation {^Contam rC++ rN++} (3890 gold) ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. the +6 whip "Athrayhap" {elec, rPois rF- Str+3} (4670 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). It cannot be enchanted further. the +3 leather armour "Voithro" {Int+4} (3240 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. (7, 16, D:3) 2 poisoned darts (11, -3, D:3) a +0 short sword 4 stones (14, 0, D:3) a ball python corpse (skeletalised by now) (16, 2, D:3) an adder corpse (skeletalised by now) (24, 2, D:3) a bat corpse (skeletalised by now) (26, 15, D:3) a rat corpse (skeletalised by now) (31, 23, D:3) a +0 club a +0 leather armour (32, 12, D:3) 11 gold pieces (36, 13, D:3) a +0 long sword (37, -6, D:3) a rat corpse (skeletalised by now) (37, 29, D:3) a +0 club 3 stones a kobold corpse (skeletalised by now) (40, 8, D:3) a hobgoblin skeleton (43, 9, D:3) a +0 spear (46, 9, D:3) a +0 short sword a kobold skeleton (47, 19, D:3) a +0 battleaxe (49, 28, D:3) a +0 rapier (50, -6, D:3) a +0 dagger a kobold corpse (skeletalised by now) (53, 21, D:3) a +0 scale mail (54, 25, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Pesch's Weapon Emporium 6 javelins (270 gold) a +2 spear of flaming (261 gold) a +0 great sword of holy wrath (300 gold) a +0 mace (45 gold) a +2 hand axe of venom (234 gold) 4 boomerangs (120 gold) 2 poisoned darts (18 gold) a +0 sling (22 gold) 4 poisoned darts (36 gold) (0, 0, D:4) 3 poisoned darts (2, -5, D:4) 5 poisoned darts (4, -6, D:4) a +0 club (8, -27, D:4) the felid skeleton of Natasha (21, -14, D:4) a ball python skeleton (23, -29, D:4) a +0 dagger a +0 sling a +0 leather armour a +0 falchion an orc skeleton an adder skeleton (23, -16, D:4) a staff of conjuration (24, -13, D:4) a +0 plate armour 5 boomerangs (29, -4, D:4) a +0 falchion an orc corpse (skeletalised by now) (30, -23, D:4) a +0 club (30, -22, D:4) a +0 short sword a kobold skeleton (32, -9, D:4) a +0 falchion (33, -32, D:4) a hobgoblin skeleton (35, -22, D:4) a quokka skeleton (36, -33, D:4) a +0 robe a +0 trident an orc skeleton (37, -16, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a potion of brilliance (7, 6, D:5) 7 gold pieces